Obergnom
First Post
I'm currently thinking about a simple way of limiting magic so my game would not leave the realm of the manageable.
Remove access to highest level spells from casters.
For example: I could say casters will only get 5th level spells in my campaign. They would still have access to higher level spell slots, but they may only use those for metamagic. (Like the Epic Level Slots you can get after level 20)
What would be a good spell level to set as maximum if I did use such a rule? I do not want casters to be weaker than the other classes, I want them more manageable than they are now.
My biggest concern would be, that this is a huge drawback for those kinds of magic that do not benefit from metamagic that much. (Like Summoning)
Remove access to highest level spells from casters.
For example: I could say casters will only get 5th level spells in my campaign. They would still have access to higher level spell slots, but they may only use those for metamagic. (Like the Epic Level Slots you can get after level 20)
What would be a good spell level to set as maximum if I did use such a rule? I do not want casters to be weaker than the other classes, I want them more manageable than they are now.
My biggest concern would be, that this is a huge drawback for those kinds of magic that do not benefit from metamagic that much. (Like Summoning)