No, you use only one CHECK, but using the lower modifier.TYPO5478 said:Right, so both of the checks have to beat the DC to make the jump. Whimsical's correct. Maybe he phrased it strangely, but he's not wrong.
No, you use only one CHECK, but using the lower modifier.TYPO5478 said:Right, so both of the checks have to beat the DC to make the jump. Whimsical's correct. Maybe he phrased it strangely, but he's not wrong.
Well... technically "synergy bonuses" no longer exist in 3.5. They are now just "bonuses"... from synergy...Dread Polack said:Don't forget your synergy bonuses!
Damn, good catch.mvincent said:Well... technically "synergy bonuses" no longer exist in 3.5. They are now just "bonuses"... from synergy...
I'm assuming normal "adventuring" activity, i.e. marching/riding, some combat, exploring dungeons, etc.Angerland said:I think 16 hours is a little early for a fatigue check.
Yes, which is why I saidThurbane said:Characters other than (some) spell casters don't need to sleep at all, since there are technically no rules to cover effects from lack of sleep, or how much sleep a character needs.
In case it's not clear, I am referring to houseruling, not claiming that this is RAW.cheshire_grin said:As a DM I would probably rule that if you go more than 16 hours straight without sleep, you have to make a CON check (or a Fort save, perhaps), with a circumstance penalty of -1 for each hour thereafter, or become fatigued. I'm kind of surprised this isn't in the rules already, honestly.
Hypersmurf said:While this is arguably fine (though there are also arguments against it - while you are making an attack roll, you aren't actually attacking), note that you can't use Combat Expertise while Aiding Another.
-Hyp.
From the WotC Help database (if desired):Thurbane said:Characters other than (some) spell casters don't need to sleep at all, since there are technically no rules to cover effects from lack of sleep, or how much sleep a character needs.
mvincent said:From the WotC Help database (if desired):
"Sleeping in Dungeons and Dragons
Message
If my character doesn't sleep, does he/she receive any penalties?
Answer
The rules are silent on not sleeping at all, but based on the penalties you receive from a night of uncomfortable rest (page 122 of the 3.5 Player's Handbook, under Sleeping with Armor Worn) a Dungeon Master could assume that not sleeping at all could have some pretty hefty penalties. One house rule could be that the person becomes exhausted after not sleeping an entire night. But of course, since there are no rules covering this situation, it is ultimately up to the Dungeon Master of your campaign to determine how he/she wants to handle a character who hasn't slept."