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Little Powergaming Rules That Slip By

glass

(he, him)
Benimoto said:
Plane Sailing said:
A personal favourite would be reach weapon + unarmed strike (either from monk level or feat) to enable you to threaten at reach and also close up without having to use a spiked chain. Particularly good for closing nose to nose with an archer or wizard and preventing them from just taking a 5ft step back and firing, since they are still in your threatened area.
Reach weapon + armor spikes can arguably do the same thing, except without the cost of a feat.
Opinion is divided, but both arguably require you to take TWF penalties, though, which really means they require the TWF feat to be effective.


glass.
 

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domino

First Post
glass said:
Opinion is divided, but both arguably require you to take TWF penalties, though, which really means they require the TWF feat to be effective.


glass.
Of course, no matter how unlikely it is to actually hit, even being able to threaten at 5 ft is handy.
 

Plane Sailing

Astral Admin - Mwahahaha!
glass said:
Opinion is divided, but both arguably require you to take TWF penalties, though, which really means they require the TWF feat to be effective.

Only if you are on one particular side of that opinion. I and the other side would only require TWF if you actually wanted to use the two weapons *at the same time*.

That's not to restart that particular debate here, of course.
 

fendrin

First Post
MarkB said:
At the cost of an extra round to cast the true strike, and that's without going into the difficulty of actually having true strike available to you as a melee specialist.

No difficulty for the Duskblade... who also gets Quick cast and can also take sudden quicken.

Or Arcane Preparation and Quicken Spell, though it would take one of their highest level spell slots.
 


InVinoVeritas

Adventurer
Glaive + Armor Spikes is fun, but I'm surprised that we don't see more Spiked Chain Improved Trip Cheese that just saves a feat and uses a guisarme instead. It even has a better critical multiplier. The guisarme is a seriously underused weapon in the game, in my opinion.
 


airwalkrr

Adventurer
mvincent said:
Explosive runes + Dispel magic = A PC could potentially make hundreds of Explosive runes between adventures (at no cost), and a well timed dispel magic could set most of them off at once.

OMFG! Yea that is nasty. The wizard who carries around tons of books suddenly seems a lot deadlier. :eek:
 

Jack Simth

First Post
airwalkrr said:
OMFG! Yea that is nasty. The wizard who carries around tons of books suddenly seems a lot deadlier. :eek:
Depends on DM ruling.

If destroying the surface the Explosive Runes are on successfully destroys the Explosive Rune without setting it off, then potentially only one of those 2,000 Explosive Runes you set up actually hurt anyone (no loopholes to this strategy of keeping that particular abuse out, unless you give the party something that can ignore force damage pretty much completely).

Do note that the same spell overlaps, it doesn't stack, and the Explosive Runes spell targets an object, and causes particular properties on that object - the explosion; if you put two on one book, you still only get one set of damage dice (loophole: player enchants individual parchments, tied together with string, rather than spellbooks; area dispel, all unattended objects in the area are potentially effected - so you can still get 1,000 of them going off).

Make the player roll and total up those 12,000 d6's, just to see how long the other players will stand it (Loophole: after finding out about this the hard way, a player will just set up as many as he can stand - which will still probably reduce any BBEG to a smoking crater - rather than as many as he can pack in).
 

Paraxis

Explorer
I don't have it in front of me but I thought they made true strike into a swift aciton spell in the spell compendium, that way you could cast it and get one +20 attack off in the same round.

My favorite loop hole is 2 ghost touch weapons and a ring of blinking, constant sneak attack I know it can get done in other ways just like the effect and look.
 

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