Salix said:
I've had Kenson reply within a few days before. That said my first gut reaction is to agree with what you wrote below, but that the speed of your flight should still be encumbered by weight (ie light normal, medium/heavy 2/3, max 5 ft step).
That makes perfect sense.
Salix said:
i should probably read a little more closely though. What do the numbers look like when you go that route versus straight TK with the thrown distances? What do the other judges think?
They're not even close.
Say I've got TK 12 (Str 60) and Flight 6 (500mph).
If I can just "pick up" the object and go, I can fly at full speed while carrying anything up to 16 tons.
If I'm just using TK 12 to push something around, I can move a 50 ton object 5 feet per round, a 25 ton object 10 ft/rd, a 12 ton object 25 ft/rd, a 6 ton object 50 ft/rd, a 3 ton object 100 ft/rd, a 1.5 ton object 250 ft/rd, and so on.
The reason I wasn't taking any points in Drive or Pilot was because I pictured a classic scene from
X-Factor, where Polaris "flies" their jet by just telekinetically lifting it and dragging it with her as she flies (they were trying to avoid detection and couldn't afford to have the engines hot). Standard TK rates wouldn't even come close to this.
Just to clarify: I'm not trying to find a way to stand still and make objects move faster with my mind. I'm just trying to figure out how to mentally pick up heavy objects and hold them stationary, as if I was holding them in my hand, while I move "normally" with a separately-purchased movement power. Create Object and Snare both include a feat called "Tethered" that allows for this, but Move Object doesn't mention it. Hence, the debate.
Damion said:
Couldn't you just use the TK to reduce the effective weight of the object, and then move it normally with your flight? (I.e. you pick it up and carry it. ) Technically, this would reduce your acceleration, but that may be to small to worry about.
"I pick it up and carry it" is precisely the effect I'm trying to construct. There is some debate on whether or not plain old Move Object as it is written allows for this. The effect description specifically states that there is no action/reaction in terms of the user being dragged by the object they are moving. It says nothing about the user not being able to grab hold of the object mentally and move while holding it, but some argue that it is implied.
As I stated in the post Salix quoted above, I could create precisely this effect with a Create Object AP, and once I Limited it to creating a field of "magnetic force" that only affected metal objects (in terms of supporting them, trapping them, or blocking them), it would actually be substantially
cheaper than standard "Magnetic Control" (Move Object, Limited to Metal), while still being able to duplicate most (if not all) of its effects. That route, however, while perfectly legal in the "rules-as-written" sense, is (in my eyes) as unnecessarily convoluted as it is cheesy, and I'd rather avoid it if I can.