So far in this game we've been playing in for 3 sessions, we had just hit level 2.
At level 1 our Rogue with 4 ranks of Open Lock... something like +6 to +8, taking 20 and he couldn't open up a lock on an orphanage.
At level 2 the rogue goes to pick the lock on a chest and it's basically explained that he rolled high enough that he knew the lock was out of his skill range.
The GM explained that a shoddy lock was a DC 20 and they went up from there.
We're not particularily rich, we've each gotten about 200gp each throughout the 3 sessions total: not 200 each session, 200 is our total haul so far.
What is a low level PC to do? Do we just mark the chests off on our map and come back in 5 levels? If low level locks are barely in range for lower level PCs, then what great amount of help is adding 1 more to the skill each level? It seems like you need a magic item or specialized tools to get a boost or something.
At level 1 our Rogue with 4 ranks of Open Lock... something like +6 to +8, taking 20 and he couldn't open up a lock on an orphanage.
At level 2 the rogue goes to pick the lock on a chest and it's basically explained that he rolled high enough that he knew the lock was out of his skill range.
The GM explained that a shoddy lock was a DC 20 and they went up from there.
We're not particularily rich, we've each gotten about 200gp each throughout the 3 sessions total: not 200 each session, 200 is our total haul so far.
What is a low level PC to do? Do we just mark the chests off on our map and come back in 5 levels? If low level locks are barely in range for lower level PCs, then what great amount of help is adding 1 more to the skill each level? It seems like you need a magic item or specialized tools to get a boost or something.