Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Lodoss War...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deedlit" data-source="post: 264622" data-attributes="member: 3274"><p>Personally, I use the shaman class for Deedlit, and have her take nature-oriented skills. The elf magic is described that way in chronicles of the heroic knight. </p><p></p><p>Here is my version of Lodoss elves</p><p></p><p>As normal elves but</p><p>+2 charisma</p><p>+4 racial bonus to wilderness lore checks when in home forest, +2 in other forests.</p><p>+2 Racial bonus to animal empathy</p><p>-3 circumstance penalty to diplomacy, bluff, and gather information checks made to influence humanoid races other then high elves, half-elves, and meadow sprites.(-5 against drow, )</p><p>Levitate(SP):As per the spell, cast by an equal level sorcerer(Most elvish flight was done up and down, and I shouldn't be taking the word of Spark, a knight who probably can't tell them apart on something like this anyway.)</p><p>Blink(SP)A lodoss elf can disappear, and then reappear in a location not more then ten feet away as a standard action, provided it does not pass through any obstruction.</p><p>Not immune to sleep, like standard elves, nor do they recieve a search bonus racially, or the ability to search from passing within 5 feet of a secret door</p><p>Natural immortality. Lodoss elves after reaching age 110 stop growing, and never age or die of old age. Lodoss Half-elves live twice as long as humans.(I don't think anyone can argue against this)</p><p>Favored class:Shaman</p><p>If Wisdom is high enough, non-shamans can cast three 0-level shaman spells, and also get 1 first level shaman spell at 5th level. </p><p>ECL+2</p><p></p><p>Lodoss dark elves are as Lodoss high elves, only their penalty to diplomacy, bluff, and gather information is -5, they can only be in sunlight for 10 minutes while retaining sight, after which they must be away from it for three hours to recover, do not gain the animal empathy racial bonus, have darkvision 60 feet, and can use invisibility(SP) 2/day. Their ECL is +3</p></blockquote><p></p>
[QUOTE="Deedlit, post: 264622, member: 3274"] Personally, I use the shaman class for Deedlit, and have her take nature-oriented skills. The elf magic is described that way in chronicles of the heroic knight. Here is my version of Lodoss elves As normal elves but +2 charisma +4 racial bonus to wilderness lore checks when in home forest, +2 in other forests. +2 Racial bonus to animal empathy -3 circumstance penalty to diplomacy, bluff, and gather information checks made to influence humanoid races other then high elves, half-elves, and meadow sprites.(-5 against drow, ) Levitate(SP):As per the spell, cast by an equal level sorcerer(Most elvish flight was done up and down, and I shouldn't be taking the word of Spark, a knight who probably can't tell them apart on something like this anyway.) Blink(SP)A lodoss elf can disappear, and then reappear in a location not more then ten feet away as a standard action, provided it does not pass through any obstruction. Not immune to sleep, like standard elves, nor do they recieve a search bonus racially, or the ability to search from passing within 5 feet of a secret door Natural immortality. Lodoss elves after reaching age 110 stop growing, and never age or die of old age. Lodoss Half-elves live twice as long as humans.(I don't think anyone can argue against this) Favored class:Shaman If Wisdom is high enough, non-shamans can cast three 0-level shaman spells, and also get 1 first level shaman spell at 5th level. ECL+2 Lodoss dark elves are as Lodoss high elves, only their penalty to diplomacy, bluff, and gather information is -5, they can only be in sunlight for 10 minutes while retaining sight, after which they must be away from it for three hours to recover, do not gain the animal empathy racial bonus, have darkvision 60 feet, and can use invisibility(SP) 2/day. Their ECL is +3 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Lodoss War...
Top