half-dragon dragon
First Post
I have a pretty simple question (I think), and I figured somebody here might have the answer.
Is there any RPG (pen & paper) out there that has, what I like to call, a Unified Conflict Resolution System (tm)?
By this I mean a game where everything is handled in (roughly) the same manner, from combat, to negotiating, to tracking down an elusive villain, to... well you get the idea. The best example I can give is Risus in which everything is sort of a battle of attrition, and while it is a great game, I'm hoping to find a system with a little more "meat" to it than that.
One last detail that would be great to know is if the game is genre neutral or not, like HERO or GURPS.
Any insight is greatly appreciated.
Is there any RPG (pen & paper) out there that has, what I like to call, a Unified Conflict Resolution System (tm)?
By this I mean a game where everything is handled in (roughly) the same manner, from combat, to negotiating, to tracking down an elusive villain, to... well you get the idea. The best example I can give is Risus in which everything is sort of a battle of attrition, and while it is a great game, I'm hoping to find a system with a little more "meat" to it than that.
One last detail that would be great to know is if the game is genre neutral or not, like HERO or GURPS.
Any insight is greatly appreciated.
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