Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Looking past the powers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ginnel" data-source="post: 4480485" data-attributes="member: 66058"><p>I ran a 4th edition game the other night total improv and lots of fun.</p><p> </p><p>One addition I think that helped alot with my group was that as well as power cards they had an extra card too which I wrote for them which basically went. </p><p> </p><p>:Schnee the Necromancer, you are a vile necromancer capable of manipulating dead flesh and bones with magical powers and rituals if you want to do anything along these lines blag the DM.</p><p></p><p>:Meep the Werekobold, you are nimble and quick an expert climber in your lycanthrope form and more than competent with the set of Thieves Tools you carry on your person when in kobold form, anything you want to do along these lines blag the DM.</p><p></p><p>Everyone got one of these according to how they presented the character to me and how they wanted it to play, it took the characters minds away from just using powers all the time and really added to the roleplay and theme of the characters and if I ever run a campaign I will be making it abundently clear that I want improvisation of the same order.</p><p></p><p>Examples, the necromancer got extremely inventive creating zombie eyes and looking through them, making a bone throne which moved with skeletal legs same speed as a horse, the blue was randomly melting groups of animals brains out which the necromancer animated, the carcass (a savage tarzan wannabe) announced several death defying leaps onto enemies which I allowed him to make a charge with an at will attack from a height. </p><p></p><p>I think it made a real difference to the game especially with those players not so quick to improvise normally, those who spend minutes looking through their sheets and cards for what their powers/abilities say they can do rather than just doing what their characters would.</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4480485, member: 66058"] I ran a 4th edition game the other night total improv and lots of fun. One addition I think that helped alot with my group was that as well as power cards they had an extra card too which I wrote for them which basically went. :Schnee the Necromancer, you are a vile necromancer capable of manipulating dead flesh and bones with magical powers and rituals if you want to do anything along these lines blag the DM. :Meep the Werekobold, you are nimble and quick an expert climber in your lycanthrope form and more than competent with the set of Thieves Tools you carry on your person when in kobold form, anything you want to do along these lines blag the DM. Everyone got one of these according to how they presented the character to me and how they wanted it to play, it took the characters minds away from just using powers all the time and really added to the roleplay and theme of the characters and if I ever run a campaign I will be making it abundently clear that I want improvisation of the same order. Examples, the necromancer got extremely inventive creating zombie eyes and looking through them, making a bone throne which moved with skeletal legs same speed as a horse, the blue was randomly melting groups of animals brains out which the necromancer animated, the carcass (a savage tarzan wannabe) announced several death defying leaps onto enemies which I allowed him to make a charge with an at will attack from a height. I think it made a real difference to the game especially with those players not so quick to improvise normally, those who spend minutes looking through their sheets and cards for what their powers/abilities say they can do rather than just doing what their characters would. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Looking past the powers
Top