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<blockquote data-quote="Blue" data-source="post: 7455055" data-attributes="member: 20564"><p>Improving healing by a few HPs that won't make a huge difference at the levels 15+ to give up on 8th level spells. Ouch, as well as moving bardic inspiration up to d12s. That's quite the trade-off. Heavy armor is a complete trap unless you switch from DEX (which has so many advatnages) to STR so that you aren't slowed. Bless IS a really nice spells - but takes up your concentration slot just like all your good bard spells - the opportunity cost for casting it is really high. Would you rather give a d4 bonus to hit for your party, or take out half the opponents with crowd control?</p><p></p><p>If they are the primary healer, it may be worth it - not for in-combat healing because the amounts are so low compared to damage done at those levels it's ignoble, but to help heal up after combat. So it's a level to basically boost one spell, but boost it very nicely.</p></blockquote><p></p>
[QUOTE="Blue, post: 7455055, member: 20564"] Improving healing by a few HPs that won't make a huge difference at the levels 15+ to give up on 8th level spells. Ouch, as well as moving bardic inspiration up to d12s. That's quite the trade-off. Heavy armor is a complete trap unless you switch from DEX (which has so many advatnages) to STR so that you aren't slowed. Bless IS a really nice spells - but takes up your concentration slot just like all your good bard spells - the opportunity cost for casting it is really high. Would you rather give a d4 bonus to hit for your party, or take out half the opponents with crowd control? If they are the primary healer, it may be worth it - not for in-combat healing because the amounts are so low compared to damage done at those levels it's ignoble, but to help heal up after combat. So it's a level to basically boost one spell, but boost it very nicely. [/QUOTE]
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