EvolutionKB
First Post
Quickly sizing up the situation Lorn moved back along the wall, raising his staff up he called out to the shadows once more, drawing them from the corners of the room to coalesce around the hobgoblins, where they reached out, raking and clawing and trying to pull them down.
They're all together, watch out for my spell!
The shadows assault the minds of the hobgoblin's but only one succumbs to the spells psychic power. The shadows linger in the area, mystically impeding their foes movements.
Taking the opportunity for a surprise attack, Thormir sprints before Hesh and Stellan, and imposing his power on the nearest Hobgoblin, he draws a circle of fire with his finger in fron of himself; moments later, an orb of fire coalesces in the middle of the circle, then shoots like an arrow from a bow, and explodes upon hitting the unaware guardian, spreading scorching flames to his allies. The hobgoblin is heavily burned by the warlock's magic, and as the fire roils around it, it spreads to it's allies. The hobgoblin in back, it's leather armor not enough to protect it from the heat falls to the ground, smoldering.
[sblock=ooc]Ouch![/sblock]
Stellan moves forward hefting his battleaxe. He doesn't quite close the distance to the remaining pair, hoping to break up their formation. The warden swings his axe, spectral vines lash out, grasping at the wounded hobgoblin. At the last second, it raises it shield keeping, the warden at bay.
[sblock=ooc]Miss, but oh so close.[/sblock]
Hesh moves forward into the room past his allies. The warlord rushes at the hobgoblins he swings his flail mightily and the spiked end connects with the hobgoblin's leg. The hob crumples to the ground, but is still conscious.
[sblock=ooc]Hesh his h2 vs fort with a 21. H2 takes 6 damage and is knocked prone. Flattening charge not expended.[/sblock]
The warforged warrior moves forward finally. Hefting his great blade he swings a great sweeping blow with his fullblade, a blow meant for both hobgoblins. As he swings at the prone hobgoblin, it rolls out of the way, and the blade hits the sandy floor. The warforged can't recover his momentum enough to strike at the second foe who knocks the weapon away with the chain of his flail.
[sblock=ooc]Xandren uses sweeping blow against the hobgoblins misses with a 17 and a 15 but marks both of them.[/sblock]
All hell breaks loose then, a pair of hobgoblin's holding longbows appear, now visible in the other room. The archer's fire at Thormir, after hearing the screams from their hurt comrades. The first arrow strikes home, hitting the dwarf in the belly, nearly knocking him off his feet. The hob encourages it's ally, who draws back his own bow, but the arrow skips off the floor, after hitting the ceiling first. The hobs bark pointing at Hesh.
[sblock=ooc]Hobs fire at Thormir. First hits AC 18 for 14 damage. Second is a nat one.[/sblock]
[sblock=Goblinoid]You will die prophet lover![/sblock]
A goblin, wearing a headdress of bone and holding a rod levels it at The Lost. A cloud of green mist settles over the area, concealing the forms of the goblins, as well as causing the eyes of The Lost to water uncontrollably.
[sblock=ooc]Dotted line is area of the mist. Foes within the cloud gain concealment and all PCs take an additional -2 to attacks(for a total of -4)
The hobgoblins on the front lines strike back. The hob on the ground swings it's flail at Xandren, but the blow is clumsy from the ground and the 'forged easily dodges. The first attack was only a distraction as the second takes advantage of the opening to land a heavy blow against Xandren's leg, numbing it and slowing him down.
[sblock=ooc]H2 misses Xandren with a 14. H1 CRITS! for 14 damage. Xandren is marked and slowed.[/sblock]
More trouble is happening, as the stone along the far wall slides open, concealing a passageway and more hobgoblins! They rush from their place of hiding surrounding The Lost.
The first rushes out, charging Thormir, it's blade slicing into the dwarf's bicep. Another comes out, attacking Hesh, but the blade is deflected away by Hesh's spinning flail. A third, holding a spear and shield attacks Hesh as well, easily getting past his defenses, the tip catching the hobgoblin in the shoulder. The hobgoblin calls out, to it's allies, and it's allies respond moving around the battlefield.
[sblock=Goblinoid]C'mon men, surround them![/sblock]
The shaman slides away against the South wall of the room. The two flail-wielding warriors shift around Xandren, Xandren brings his blade down on top of the one that was prone, holding him in place, the other stands adjacient to the shifter.
The hobgoblin's threatening Thormir and Hesh move around, flanking Lorn. Four more hobs move out from the passageway. One moves next to Hesh and thrusts with his blade, but it's knocked away by Hesh's spinning flail. One moves into position and charges Thormir, but nearly trips over it's own feet as it runs. Another moves into a flanking position on Hesh, but the warlord ducks under the slash. The final hobgoblin moves into position next to Thormir.
[sblock=ooc]H4 moves in and charges Thormir, hits with a 20 for 5 damage. H5 misses Hesh with a 9. H6 hits Hesh with a 24 for 8 damage.
H6 uses power to allow allies within 5 to shift 3 squares. H2 is hit by Xandren's combat challenge and doesn't shift. A lot of hob movement...trust me...H7 misses Hesh with a 15. H8 misses Thormir(nat one). H9 attacks and misses Hesh with a 16. H10 double moves next to Thormir(that's a 10 not a 1).[/sblock]
Initiative: Round 1
Lorn: 23
Thormir: 18
Stellan: 16
Hesh: 15
Xandren: 14
Hobgoblins: 11
Stellan 38/44 hp; 4/10(11) surges; 1 AP
Xandren: 27/42 hp; 6/11(10) surges; 2 AP; marked by H1 and slowed
Hesh: 27/36 hp; 5/9(9) surges; 1 AP
Thormir: 20/42 hp; 6/11(10) surges; 1 AP;
Lorn: 31/31 hp; 3/7(7) surges; 1 AP;
H1: -5 hp; marked by xandren
H2: -42 hp; slowed until end of Lorn's next turn; bloodied; prone; marked by Xandren
H3: Dead
H4
H5
H6
H7
H8
H9
H10
A1
A2
S(out of LoS)
They're all together, watch out for my spell!
The shadows assault the minds of the hobgoblin's but only one succumbs to the spells psychic power. The shadows linger in the area, mystically impeding their foes movements.
Taking the opportunity for a surprise attack, Thormir sprints before Hesh and Stellan, and imposing his power on the nearest Hobgoblin, he draws a circle of fire with his finger in fron of himself; moments later, an orb of fire coalesces in the middle of the circle, then shoots like an arrow from a bow, and explodes upon hitting the unaware guardian, spreading scorching flames to his allies. The hobgoblin is heavily burned by the warlock's magic, and as the fire roils around it, it spreads to it's allies. The hobgoblin in back, it's leather armor not enough to protect it from the heat falls to the ground, smoldering.
[sblock=ooc]Ouch![/sblock]
Stellan moves forward hefting his battleaxe. He doesn't quite close the distance to the remaining pair, hoping to break up their formation. The warden swings his axe, spectral vines lash out, grasping at the wounded hobgoblin. At the last second, it raises it shield keeping, the warden at bay.
[sblock=ooc]Miss, but oh so close.[/sblock]
Hesh moves forward into the room past his allies. The warlord rushes at the hobgoblins he swings his flail mightily and the spiked end connects with the hobgoblin's leg. The hob crumples to the ground, but is still conscious.
[sblock=ooc]Hesh his h2 vs fort with a 21. H2 takes 6 damage and is knocked prone. Flattening charge not expended.[/sblock]
The warforged warrior moves forward finally. Hefting his great blade he swings a great sweeping blow with his fullblade, a blow meant for both hobgoblins. As he swings at the prone hobgoblin, it rolls out of the way, and the blade hits the sandy floor. The warforged can't recover his momentum enough to strike at the second foe who knocks the weapon away with the chain of his flail.
[sblock=ooc]Xandren uses sweeping blow against the hobgoblins misses with a 17 and a 15 but marks both of them.[/sblock]
All hell breaks loose then, a pair of hobgoblin's holding longbows appear, now visible in the other room. The archer's fire at Thormir, after hearing the screams from their hurt comrades. The first arrow strikes home, hitting the dwarf in the belly, nearly knocking him off his feet. The hob encourages it's ally, who draws back his own bow, but the arrow skips off the floor, after hitting the ceiling first. The hobs bark pointing at Hesh.
[sblock=ooc]Hobs fire at Thormir. First hits AC 18 for 14 damage. Second is a nat one.[/sblock]
[sblock=Goblinoid]You will die prophet lover![/sblock]
A goblin, wearing a headdress of bone and holding a rod levels it at The Lost. A cloud of green mist settles over the area, concealing the forms of the goblins, as well as causing the eyes of The Lost to water uncontrollably.
[sblock=ooc]Dotted line is area of the mist. Foes within the cloud gain concealment and all PCs take an additional -2 to attacks(for a total of -4)
The hobgoblins on the front lines strike back. The hob on the ground swings it's flail at Xandren, but the blow is clumsy from the ground and the 'forged easily dodges. The first attack was only a distraction as the second takes advantage of the opening to land a heavy blow against Xandren's leg, numbing it and slowing him down.
[sblock=ooc]H2 misses Xandren with a 14. H1 CRITS! for 14 damage. Xandren is marked and slowed.[/sblock]
More trouble is happening, as the stone along the far wall slides open, concealing a passageway and more hobgoblins! They rush from their place of hiding surrounding The Lost.
The first rushes out, charging Thormir, it's blade slicing into the dwarf's bicep. Another comes out, attacking Hesh, but the blade is deflected away by Hesh's spinning flail. A third, holding a spear and shield attacks Hesh as well, easily getting past his defenses, the tip catching the hobgoblin in the shoulder. The hobgoblin calls out, to it's allies, and it's allies respond moving around the battlefield.
[sblock=Goblinoid]C'mon men, surround them![/sblock]
The shaman slides away against the South wall of the room. The two flail-wielding warriors shift around Xandren, Xandren brings his blade down on top of the one that was prone, holding him in place, the other stands adjacient to the shifter.
The hobgoblin's threatening Thormir and Hesh move around, flanking Lorn. Four more hobs move out from the passageway. One moves next to Hesh and thrusts with his blade, but it's knocked away by Hesh's spinning flail. One moves into position and charges Thormir, but nearly trips over it's own feet as it runs. Another moves into a flanking position on Hesh, but the warlord ducks under the slash. The final hobgoblin moves into position next to Thormir.
[sblock=ooc]H4 moves in and charges Thormir, hits with a 20 for 5 damage. H5 misses Hesh with a 9. H6 hits Hesh with a 24 for 8 damage.
H6 uses power to allow allies within 5 to shift 3 squares. H2 is hit by Xandren's combat challenge and doesn't shift. A lot of hob movement...trust me...H7 misses Hesh with a 15. H8 misses Thormir(nat one). H9 attacks and misses Hesh with a 16. H10 double moves next to Thormir(that's a 10 not a 1).[/sblock]
Initiative: Round 1
Lorn: 23
Thormir: 18
Stellan: 16
Hesh: 15
Xandren: 14
Hobgoblins: 11
Stellan 38/44 hp; 4/10(11) surges; 1 AP
Xandren: 27/42 hp; 6/11(10) surges; 2 AP; marked by H1 and slowed
Hesh: 27/36 hp; 5/9(9) surges; 1 AP
Thormir: 20/42 hp; 6/11(10) surges; 1 AP;
Lorn: 31/31 hp; 3/7(7) surges; 1 AP;
H1: -5 hp; marked by xandren
H2: -42 hp; slowed until end of Lorn's next turn; bloodied; prone; marked by Xandren
H3: Dead
H4
H5
H6
H7
H8
H9
H10
A1
A2
S(out of LoS)