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[LPF] Blancher's Revenge
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<blockquote data-quote="jkason" data-source="post: 6550682" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[sblock=ooc]First, my apologies. Clearly my ... stuff took longer than expected to get sorted.[/sblock]</p><p></p><p>Eanos nods to his fellows' prepartory choices.</p><p></p><p><span style="color: #cc6666">"My boots might surprise them, too,"</span> he offers, tapping the heels of his slippers to activate their magic at mention of Tyrien's flight ability. <span style="color: #cc6666">"And definitely, Heinrich, whatever you can do to give us more arrows to pepper them with, the better."</span></p><p></p><p>As Larissa offers to bolster Tyrien's defense, Eanos pulls a small parchment from his belt. He shakes it, and the paper crumbles, its bits carried on a whispering wind that swirls around him. </p><p></p><p>He nods to the field. </p><p></p><p><span style="color: #cc6666">"Let's see if which of us was worth the smack we were talking, yes?"</span></p><p></p><p><span style="color: #cc6666">"Protection sounds like a good idea,"</span> he agrees.</p><p></p><p>[sblock=ooc]Some of the stuff Eanos might do is measured in rounds, so I'm not sure I can get away with casting it pre-fight. Sticking with the minute stuff, instead then. I debated Death Ward, but two uses of Judgment Light might come in more handy, since we don't know if there's any energy drain in play. Weapon of Awe won't be good for Eanos because the sacred bonus won't stack, and if Tyrien's inspiring courage, the bonus from Wrath would be superflous, too, especially if each pre-buff bolsters the other side, too. I want to stick with stuff that's worth letting them have their own legup. </p><p></p><p>So, two buffs done by Eanos, both on himself:</p><p></p><p>Activate Spider Climb boots (10 minutes to use)</p><p>Cast Shield of Faith (10 minute duration)</p><p></p><p>His judgment can't activate until combat starts. Debating whether it's worth losing a full attack to cast Flames of the Faithful on his bow in the first round, but again, that'll be once combat starts since it runs in rounds.[/sblock] </p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +10</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 24 (27 w/ SoF, 26 w/Prot Evil) (<strong>current: 27</strong>)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>75 Current: 75</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +8 <strong><span style="color: #cc6666">CMD:</span></strong> 24 <strong><span style="color: #cc6666">Fort:</span></strong> +10 (+13 w/ purity)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +11 (+14 w/ purity)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +14 (+17 w/ purity)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p>***Purity bonus doubled vs. curses, diseases, and poisons</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> Spider climb boots (10/10 minutes), Shield of Faith (+3 AC, 10/10 minutes)</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +15/+10 = [BAB (07/02) </p><p> + DEX (06) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +11/+06 = [BAB (07/02) + WIS (04)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6+2 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-3 attack, +6 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 40/40 </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 18/18 remaining (backup still full chgs)</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 10/10 remaining</p><p>Scrolls: Comp Languages x3, Lesser Restoration x2 </p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 4/4 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 4/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 7/7 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 10/10 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 10/10 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 100'/100' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (6/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (5/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer</p><p>4th (2/2 remaining)(DC 18): Death Ward, Judgment Light[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6550682, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG] [sblock=ooc]First, my apologies. Clearly my ... stuff took longer than expected to get sorted.[/sblock] Eanos nods to his fellows' prepartory choices. [color=#cc6666]"My boots might surprise them, too,"[/color] he offers, tapping the heels of his slippers to activate their magic at mention of Tyrien's flight ability. [color=#cc6666]"And definitely, Heinrich, whatever you can do to give us more arrows to pepper them with, the better."[/color] As Larissa offers to bolster Tyrien's defense, Eanos pulls a small parchment from his belt. He shakes it, and the paper crumbles, its bits carried on a whispering wind that swirls around him. He nods to the field. [color=#cc6666]"Let's see if which of us was worth the smack we were talking, yes?"[/color] [color=#cc6666]"Protection sounds like a good idea,"[/color] he agrees. [sblock=ooc]Some of the stuff Eanos might do is measured in rounds, so I'm not sure I can get away with casting it pre-fight. Sticking with the minute stuff, instead then. I debated Death Ward, but two uses of Judgment Light might come in more handy, since we don't know if there's any energy drain in play. Weapon of Awe won't be good for Eanos because the sacred bonus won't stack, and if Tyrien's inspiring courage, the bonus from Wrath would be superflous, too, especially if each pre-buff bolsters the other side, too. I want to stick with stuff that's worth letting them have their own legup. So, two buffs done by Eanos, both on himself: Activate Spider Climb boots (10 minutes to use) Cast Shield of Faith (10 minute duration) His judgment can't activate until combat starts. Debating whether it's worth losing a full attack to cast Flames of the Faithful on his bow in the first round, but again, that'll be once combat starts since it runs in rounds.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +10 [B][color=#cc6666]AC:[/COLOR][/B] 24 (27 w/ SoF, 26 w/Prot Evil) ([b]current: 27[/b]) [B][color=#cc6666]HP:[/COLOR][/B]75 Current: 75 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29 [B][color=#cc6666]CMB:[/COLOR][/B] +8 [B][color=#cc6666]CMD:[/COLOR][/B] 24 [B][color=#cc6666]Fort:[/COLOR][/B] +10 (+13 w/ purity) [B][color=#cc6666]Reflex:[/COLOR][/B] +11 (+14 w/ purity) [B][color=#cc6666]Will:[/COLOR][/B] +14 (+17 w/ purity) ***-4 saves vs odor based effects w/ Bloodhound ***Purity bonus doubled vs. curses, diseases, and poisons [B][color=#cc6666]Conditions:[/COLOR][/B] Spider climb boots (10/10 minutes), Shield of Faith (+3 AC, 10/10 minutes) [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +15/+10 = [BAB (07/02) + DEX (06) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +11/+06 = [BAB (07/02) + WIS (04)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6+2 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-3 attack, +6 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 40/40 Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 18/18 remaining (backup still full chgs) Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 10/10 remaining Scrolls: Comp Languages x3, Lesser Restoration x2 Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 4/4 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 4/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 7/7 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 10/10 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 10/10 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 100'/100' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (6/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (5/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer 4th (2/2 remaining)(DC 18): Death Ward, Judgment Light[/sblock] [/QUOTE]
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