Syl had never gotten completely used to Nathan and his 'posse,' it seemed crazy to him. But hey, he was the one who spoke to a scorpion...
"I might buy those two scrolls, Nathan. But most of the time I seem to run in without even thinking about casting any defensive magic. Might do be a bit of good to have the option. I'd go ahead and sell that wand. I'd never use it enough time to make it profitable. I hope your friends are just as effective as your wand, though..."
Syl [sblock]
Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki
Human Witch 6
Initiative: +6 Perception: +2
Conditions:
AC: 15 (13 touch; 13 flat-footed)
HP: 50 of 50
CMB: +2 CMD: 15 Fort: +5 Ref: +5 Will: +6
In Hand: Nothing
Spells: Arcane
"I might buy those two scrolls, Nathan. But most of the time I seem to run in without even thinking about casting any defensive magic. Might do be a bit of good to have the option. I'd go ahead and sell that wand. I'd never use it enough time to make it profitable. I hope your friends are just as effective as your wand, though..."
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Syl [sblock]
Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki
Human Witch 6
Initiative: +6 Perception: +2
Conditions:
AC: 15 (13 touch; 13 flat-footed)
HP: 50 of 50
CMB: +2 CMD: 15 Fort: +5 Ref: +5 Will: +6
In Hand: Nothing
Spells: Arcane
- (0-level - DC 15) Daze (DC 16), Detect Magic, Message, Stabilize;
- (1st level - DC 16) Burning Hands (DC 16), Charm Person (DC 17), Enlarge Person, Shocking Grasp;
- (2nd level - DC 17) Cure Mod. Wounds, Flaming Sphere (DC 17), Hold Person (DC 18)^, Vomit Swarm;
- (3rd level - DC 18) Dispel Magic, Fireball (DC 18)^, Stinking Cloud (DC 18)
- Cackle, Flight--used, Fortune, Healing, Misfortune, Slumber on lizard man and one guard--None.
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