[LPF] Kostry Kopec


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jkason

First Post
The lunatics at the bottom of the stair begin to screech at the first sight of a new face. Having experienced the fits several times by now, the party hurries down without much care. They haven't gotten very far, however, when a sickly green fog rolls into the stairwell, hiding the lunatics from sight and roiling its way upward over those who have begun to descend. There's a sickly wet sound as the inmates stop screeching and begin retching...

[sblock=ooc]You have to go downstairs to reach the prisoner Anaerion saw, so I'm taking the liberty of sending you down. Both stairwells basically take you to the same place. I won't force a decision on if you would have split down both or gone in a single file down one. Whoever is in either stairwell, though, I need Fort saves vs. DC 18 to avoid becoming nauseated from a Stinking Cloud spell. It now fills both stairwells.


Status:

Rylidak: 62/65
Gragnor: 38/38, Mage Armor
Ausk: 94/94
Kalgor: 63/63
Anaerion: 51/51, Mage Armor
[/sblock]
 

Satin Knights

First Post
With the poisonous fog approaching fast, Kalgor holds his breath and uses mental commands to Gragnor. {{Hold your breath. Find the caster.}}

Well, since Gragnor is in front, the first command was a little late. Gragnor leaps and floats through the fog searching and splattering vomit as he goes. Kalgor charges the best he can through as well, searching for the caster. Rylidak follows the others into the cloud, but only makes it to the center before succumbing to its noxious nature and puking at the center of the cloud.

[sblock=actions]Gragnor Gragnor's fort save (1d20+5=14) fails, single move 40', Perception (1d20+7=23)

Kalgor Fort save (1d20+5=19) succeeds, double move 40', Perception (1d20+11=28) likely made it all the way through the cloud

Rylidak Rylidak fort save (1d20+8=14) failed, single move 20' puking, still in cloud.
[/sblock]
 

jackslate45

First Post
Anaerion, noticing the cloud in time, was able to start casting a spell that will hopefully get rid of the cloud for good!
[sblock= Actions]
Anaerion: Fort Save 1d20+4=19 followed by DISPEL EVIL CLOUD OF EVIL! 1d20+7=22
Malkovian: nothing
[/sblock]



[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 17 (10 flat-footed, 13 Touch )
HP: 51 Current: 51
CMB: +1 CMD:14(10ff) Fort: +4 Reflex: +5 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: Mage Armor
Current Weapon in Hand:

School Focus:
Shift: 15' Teleport as Dim Door. Does not Provoke AoO (7/8 remaining)
Summoner's Charm: Summoning Spells Last a total of 10 Rounds

Malkovian: Happy Again!
Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Mage Hand: At will. Controllable by Malkovian
Bonus Power: Anaerion does not know this power.
Bonus Boon: Anaerion does not know this power.


Spells Prepared:
Level 0: Detect Magic, Read Magic, Acid Splash, Mending
Level 1: Mage Armor, Greasex2, Protection From Evil, Magic Missile, Silent Image, Enlarge Person
Level 2: Glittedustx2, Invisibility, Web, Create Pit
Level 3: Haste,SM3x1, Fly, Summon monster 3: Leaoprd
Level 4: Dimension Door, Arcane Eye, Dispel Magic (Prepared as level 4)
Arcane Bond: Available
[/sblock]
 


jkason

First Post
As much of the party struggles against the noxious fumes, Kalgor manages to hold his breath and rush through it, though even as he's emerging from the putrid fog, Anaerion tears apart the magics sustaining it. The air clears, though the intensity of their exposure leaves the afflicted still overwhelmed by the effects of the poison.

"Idiots!" screams a raspy voice. Kalgor sees him, behind the gaggle of lunatics: a wiry old man who might normally seem weak in appearance, Crove almost emanates a cold malevolence. Even the lunatics seem to sense it, as they cower before him.

"It's coming! Can't you feel it? You'll ruin everything I've worked for. I'll feed you to the Spawn myself for this!" he hisses. He reaches into the pouch at his waist, and tosses a handful of something glittery over the lunatics and toward the summoner. It bursts apart over Kalgor's head, a cloud of shining, course dust that threatens to blind him.

[sblock=Status and actions]No one voiced a preference for how you went down the stairs (split, different order), so I did my best to try to pick a reasonably efficient split and put people where I thought they could make it to as a result. If you guys want to re-jigger slightly, I'm fine with that. Just tell me where you think you should have ended up.

Okay: ouch, the dice aren't liking you for once. Rylidak and Gragnor both rolled max on their nausea after-effects. They're both nauseated another 5 rounds. Ausk fared slightly better, only afflicted another 3.

Crove cast Glitterdust at Kalgor. DC 17 Will save to avoid blinding.

The lunatics in the stairwells are effectively harmless while they're tied up. The ones in the room at the far end are chained so that they can't reach outside it, though they can move and attack within it. Currently, however, they're cowering from Crove. As such, as long as Crove is in that area, treat them as difficult terrain instead of actual opponents.

Status

Rylidak: 62/65, Nauseated 5/5 rounds
Gragnor: 38/38, Mage Armor, Nauseated 5/5 rounds
Ausk: 94/94, Nauseated 3/3 rounds
Kalgor: 63/63, DC 17 Will save vs. blinding
Anaerion: 51/51, Mage Armor

Crove (AC 18): 42/42, Uninjured, Protection from Good effect[/sblock]

GM: PC's up
 

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Satin Knights

First Post
Kalgor moves in through the crowd of lunatics to get to the craziest one of all. "The creature wants to feed on you, but we will make sure that doesn't happen." Gragnor flies over the gaggle and tries to block the southern exit. Rylidak simply stumbles down the stairs retching, trying to get into the fight.
[sblock=Actions]Kalgor Will save vs. Glitterdust (1d20+6=25) Kalgor double move to S15
Gragnor single flying move to S17
Rylidak single move to L15[/sblock][sblock=mini-stats]Kalgor AC 17 HP 63/63, Init +2, Perception +11/+13 vs human, Darkvision, Move 20' STR 18 Dex 14
+1 Greatsword +9, 2d6+7+1 dirty fighting trait when flanking, or
Power Attack +1 Greatsword, +7, 2d6+13 + ...
Handbo +8, d6+4
Comp Longbow, +7, d8+4..... Arrows 7 Normal, 5 CI, 3 Blunt, 2 Smoking
Sling +6, d4+4........ Sling bullets 15
Fort: +5, Reflex +5, Will +6, CMB +8, CMD 21
...Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand, Jolt, Read Magic
...... . . Mage Cantrips: Dancing Lights, Prestidigitation, Umbrella
.,....Summoner 1st Lvl: 4/5 remaining; Lesser Rejuvenate Eidolon, Shield, Magic Fang, Expeditious Retreat
.,....Summoner 2nd Lvl: 2/2 remaining; Haste, Lesser Evolution Surge, Summon Eidolon
..,,,Mage 1st Lvl Spells: 3; Mage Armor(3hr), Vanish(3r), Enlarge Person*(T), Bonded Amulet
...,,......,..Racial Spells: 1/day, not used; Daylight (70 minutes)
,.Summoner Monster III:
4/4 remaining; std action SLA summon, (5 min), Lantern Archon, Celestial Ape, d4+1 Celestial dogs, d4+1 celestial eagles
.,,.........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack

...,,.......Combat Feats: Precise Strike, Power Attack
.............Consumables: 2 Alchemist's Fires, 1 Cure Light Wounds potion
Party Supplies: Wearing the Ring +1 Protection
...........Party Supplies:
1 of 2 scrolls of Umbrella (1 successfully used), 2 scrolls of Create Treasure Map, Scroll of Devolution, Scroll of Unfetter, 3 scrolls of See Invisibility(2 K, 1A), Scroll of Comprehend Languages, 1 potion of lesser restoration (1 also carried by Tyrien), 2 scrolls of remove curse, 1 scroll of invisibility purge(Ausk), 4 Cure Light Wounds potions (each carrying one)

Effects: In hand = +1 Greatsword, Umbrella (.7 hours)

Gragnor HP: 38/38, AC 25 ..... Move: Walk 40', Fly 40' Perfect
Bite +9, d4+1; Claw +9, d3+1; Claw +9, d3+1 +1d6 Shock +1d6 Cold damage each
Fort +5, Reflex +8, Will +1, CMB +3, CMD 17, Evasion
Perception +7, Stealth +14, Fly +19, Darkvision
Acrobatics +19, Init +4, Precise Strike, Pounce
Effects:
Mage Armor 2.7 hours, Umbrella (.7 hours)

Rylidak Kel
Initiative:
+1
Speed 20/30 (Heavy armor)
AC: 20 (Touch 11, Flat 19)
HP: 65 Current: 62
CMB: +10 CMD: 21 Fort: +8 Reflex: +5 Will: +6
Special: Immune fear, disease


Conditions:

In Hand: +1 longsword and rolled papers

Consumables
Arrows: 20/20
CLW Wand charges: 50/50
Acid: 1/1
Alch Fire: 2/2
Liquid Ice: 1/2, 1 used
Antitoxin: 2/2
Holy Water: 3/3
Tanglefoot bag: 1/1
Universal Solvent: 1/1
Scroll Bull's Str: 1/1

Melee: +1 Longword +12/+7 (1d8+5/19-20) (+2 dmg two-handed)
Melee: +1 Aberration bane Longword +12/+7 (1d8+5/19-20)(+2 dmg two-handed, +2 hit and +2d6 damage vs. aberrations)
Ranged: MW Composite Longbow +4 STR +8/+3 (1d8+4/x3)

Divine Weapon +1
Smite Evil: +2 to hit, +6 dmg, +2 deflection AC
Combat Feats: Power Attack (-2/+4), Furious Focus (ignore attack penalty 1st power attack ea round w/ two hands), Lunge (+5' reach melee / -2 AC)

Lay on Hands: 6/7 (3d6; Mercies: Sickened, Staggered)
Smite Evil: 3/3 (Special: 2 LoH for extra Smite - Oath of Vengeance)
Divine Weapon: 7 minutes
Orc Ferocity: 1/1
Spells:1st (DC 15): Lesser Restoration, Bless
2nd (DC 16): Weapon of Awe
Effects: None[/sblock]
 

jackslate45

First Post
With the cloud dispelled, Anaerion moves down the stairs and into room. With Kalgor cornering a person he did not recognize, Anaerion makes the conclusion that it is Crove. Taking a second to say "Your actions have caused the death of innocents. And you only care about your plan?! Fall to the ground! "

Castng a grease spell to hopefully trip up Crove...
[sblock= Actions]
Anaerion:
Move N15.
Standard: Cast Grease. DC 17. S15 S16 T15 T16.
Malkovian: nothing
[/sblock]

[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 17 (10 flat-footed, 13 Touch )
HP: 51 Current: 51
CMB: +1 CMD:14(10ff) Fort: +4 Reflex: +5 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: Mage Armor
Current Weapon in Hand:

School Focus:
Shift: 15' Teleport as Dim Door. Does not Provoke AoO (7/8 remaining)
Summoner's Charm: Summoning Spells Last a total of 10 Rounds

Malkovian: Happy Again!
Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Mage Hand: At will. Controllable by Malkovian
Bonus Power: Anaerion does not know this power.
Bonus Boon: Anaerion does not know this power.


Spells Prepared:
Level 0: Detect Magic, Read Magic, Acid Splash, Mending
Level 1: Mage Armor, Greasex1, Grease Protection From Evil, Magic Missile, Silent Image, Enlarge Person
Level 2: Glittedustx2, Invisibility, Web, Create Pit
Level 3: Haste,SM3x1, Fly, Summon monster 3: Leaoprd
Level 4: Dimension Door, Arcane Eye, Dispel Magic (Prepared as level 4)
Arcane Bond: Available
[/sblock]
 
Last edited:

sunshadow21

Explorer
Ausk will try to keep the mage pinned so that when his stomach calms down, he can kill the bastard.

OOC: Ausk is effectively useless for the next three rounds, so hopefully you can hold out at least that long.
 


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