[LPF] Pirate Treasure

BigB

First Post
cruendithas.jpg
Crue fires another missile at the darkmantle now once again above Dunkel.
"Careful they will drop on you again. It's what they do."

[sblock]
UMD 1D20+17 = [11]+17 = 28
magic missile 1D4+1 = [4]+1 = 5
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 17 (with shield/ Flat:16, Touch: 12)
HP: 50 current: 40
CMB: +3 / CMD: 14 Fort: +3 / Ref: +6 / Will: +6
Resistence: 0
Current Weapon in Hand: Buckler in off hand, wand of shield in off hand, wand of mm in main hand

effects :


Spell Like Abilities: Dancing Lights3/4, Ghost Sound1/1, Prestidigitation1/1, Speak with Animals1/1
Magic Missile 2/2
Arcane Strike +2
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Know Direction

1st Lvl Spells: 5/5 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify, Vanish
2nd Lvl Spells: 3/4 per day
Tongues, Pilfering Hand, Summon monster II, Glitterdust, Burning Hands

Archaeologist's Luck (+2) rounds/day: 7/7

Wand CLW 8/10
Wand MM 18/25
Wand Shield 41/42


[/sblock]
 

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Commander_Fallout

First Post
Barely audible, Wahyu whispered, "Strike, and find blood,", before stepping beside his dwarven compatriot and stabbing upwards.
[sblock=OOC]Attack: 1D20+8 = [8]+8 = 16, piercing, obvs. :p
Damage: 1D3+1 = [1]+1 = 2 Delicious.[/sblock]
[sblock= Wahyu's Mini Stats]Wahyu
AC: 19 (17 flat-footed, 13 touch)
HP: 44/44
CMB: 3 CMD: 15
Fort: +6* Reflex: +7* Will: +9*
Perception: +10*, Darkvision 60 ft
Initiative: +6
Current Weapon in Hand: Dagger (+8*, 1d3+1, 19-20/x2)
Current Conditions in Effect: Heroism (+2)*
Spells Remaining (1st): 7/8
Spells Remaining (2nd): 3/6
Spells Remaining (3rd): 4/4

Used Items:
-
Abilities Used:
-[/sblock]
 

sunshadow21

Explorer
The party is able to drop the darkmantle preparing to attack Dunkel again, and it drops lifeless on Dunkel's head, with one of the tentacles sticking to the helmet as the rest of the body flops around. The one over Qalabash successfully drops down and hits, dealing some minor damage, but is unable to secure itself as the nomad is able to slip just enough out of the way at the last second.

[sblock= combat status]Cruendithas 50/50 (17,12,10)
Dunkel 42/42 (21,11,20)
Qalabash 30/38 (15,11,14)
Tamarie 22/22 (13,11,13)
Wahyu 44/44 (19,17,13)

D1 DEAD
D2 6 (clearly injured)[/sblock]

OOC: The party is up. No penalties to attack the remaining darkmantle.
 

GlassEye

Adventurer
Qalabash Baram



Qalabash didn't know he could move so fast. But then, when your head is about to be eaten by a cave-squid, you move. He felt blood trickle down the side of his face where its tentacle had scraped and felt lucky it wasn't worse.

"I hope that doesn't leave a scar."

Qalabash sighted on the strange creature and bashed it. It was a good hit and he hoped it was good enough to put it down for good but that rubbery hide was deceptive; maybe it could shrug off the attack.

[sblock=OOC]Q vs darkmantle: 1D20+8 = [17]+8 = 25
1D6+5 = [3]+5 = 8

[/sblock][sblock=MiniStats][size=+1]Qalabash Baram[/size] Human Staff Magus 4
Initiative: +1 Perception: -1

AC: 15 (11 touch; 14 flat-footed) Current: 15
HP: 38 Current: 30
CMB: +6; +8 Trip CMD: 17; 19 vs. Trip Fort: +6 Ref: +4 Will: +3

In Hand: quarterstaff
Conditions:
Spells Prepared:
  • 2nd level (DC 15): Frigid Touch, Mirror Image
  • 1st level (DC 14): Blade Lash, Grease, Long Arm, Shocking Grasp
  • Cantrips: Detect Magic, Light, Prestidigitation, Root
Special:
Concentration +7
Arcane Pool: 4/5 (+1 enhancement for 1 min.)


[size=+1]The Spotted Beast[/size], cat familiar
Initiative: +2 Perception: +5

AC: 16 (14 touch; 14 flat-footed) Current: 16
HP: 19 Current: 19
CMB: +? CMD: ? Fort: +3 Ref: +4 Will: +5

In Hand: n/a
Conditions: none

Used: Shield: 2 charges
[/sblock]
 



Deuce Traveler

Adventurer
Dunkel starts searching the area for any additional dangers, then for valuables. "Hmph! Still better than that pack of harpies we had to deal with earlier."

Perception Check
[roll0]
 

sunshadow21

Explorer
Near the end of Dunkel's and Wahyu's darkvision, they can see another turn at the end of another long stretch going down and straight, and Dunkel's ears, being attuned to this type of environment, are able to pick up quiet movement and light snoring from around the corner.
 

Aura

Explorer
Tamarie the Songweaver
Leaving her crossbow loaded and ready, the sorceress steps up to one of the dead darkmantles, crouches, and slowly examines the creature, poking with the weapon like a stick. However, and notably, she keeps the business end of the weapon pointed at the dead monster, just in case.

[sblock=Tamarie Mini Stats]Tamarie
AC: 13 (11 flat-footed, 13 touch)
HP: 22/22
Shawl of Life Keeping: 0 stored HP
CMB: +2 CMD: 14

Fort: +2 Reflex: +3 Will: +4
Perception: +2 Sense Motive: +0
Initiat ive: +2

First Level spells remaining: 7/7
Second Level spells remaining: 3/4
Heavenly Fire remaining: 6/7 (Tamarie)
Bolts remaining: 19/20

Current Weapon in Hand: crossbow(loaded)
Current Conditions in Effect: ioun torch
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none
Money: +0gp[/sblock]
 

GlassEye

Adventurer


Qalabash let out his breath with a whoosh of air. He hadn't even been aware he was holding it. He wiped his brow free of the dampness that had gathered during the battle and readjusted his turban. Qalabash peered again at the darkmantle corpse and, like Tamarie, poked its unmoving body.

"Well, having something flying around and trying to claw your eyes out seems a whole lot more normal than some cave-squid trying to suffocate you and eat your brains out through your eye sockets. But I see your point, Dunkel."

Qalabash nudged the creature again with the end of his quarterstaff then straightened and looked around. He renewed the light on the staff, just in case.

"Everyone make it through that okay? Ready to push on towards fortune and glory?"

[sblock=MiniStats][size=+1]Qalabash Baram[/size] Human Staff Magus 4
Initiative: +1 Perception: -1

AC: 15 (11 touch; 14 flat-footed) Current: 15
HP: 38 Current: 30
CMB: +6; +8 Trip CMD: 17; 19 vs. Trip Fort: +6 Ref: +4 Will: +3

In Hand: quarterstaff
Conditions:
Spells Prepared:
  • 2nd level (DC 15): Frigid Touch, Mirror Image
  • 1st level (DC 14): Blade Lash, Grease, Long Arm, Shocking Grasp
  • Cantrips: Detect Magic, Light, Prestidigitation, Root
Special:
Concentration +7
Arcane Pool: 4/5 (+1 enhancement for 1 min.)


[size=+1]The Spotted Beast[/size], cat familiar
Initiative: +2 Perception: +5

AC: 16 (14 touch; 14 flat-footed) Current: 16
HP: 19 Current: 19
CMB: +? CMD: ? Fort: +3 Ref: +4 Will: +5

In Hand: n/a
Conditions: none

Used: Shield: 2 charges
[/sblock]
 

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