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<blockquote data-quote="HolyMan" data-source="post: 5996468" data-attributes="member: 84167"><p>Ioseph is lucky for the spell that deflected most of the thugs attacks and quickly turns to give his companions better targets.</p><p></p><p>Swinging as he side steps <span style="color: Gray">(5'step to F6)</span> he tries to finish off the wounded thug with his hammer. The agile thug is to fast for the slow moving hammer as he quickly gets out of it's way. Ioseph's face takes on a grim determination, as he knows he needs only connect hard once and his opponent will be out of the fight.</p><p></p><p>[sblock=Stats]</p><p><a href="http://livingpf.wikia.com/wiki/Ioseph_Vors_%28HolyMan%29" target="_blank">Ioseph</a></p><p></p><p><strong> HP:</strong> 15/23 </p><p> <strong>AC:</strong><span style="color: Yellow">22</span> <strong>AC Touch:</strong>13<strong> AC Flatfooted:</strong><span style="color: Yellow">19</span></p><p><strong> INIT:</strong> +03</p><p> <strong>CMB:</strong> +03 <strong>CMD:</strong> 16</p><p> <strong>Fort:</strong> +06 <strong>Reflex</strong>: +04 <strong>Will:</strong> +06 </p><p><strong> Speed:</strong> 20'</p><p><strong>Conditions in Effect:</strong> shield (2 minutes)</p><p><strong></strong></p><p><strong>Lg. Warhammer:</strong> </p><p>Attack: +01 = [BAB (01) + STR (02) + Wrong Size (-2) + Misc (00)]</p><p>Damage: 2d6+3(B), Crit: 20/x3, Special: Size-Large</p><p><strong></strong></p><p><strong>Channel Energy:</strong> 5/5 (1d6 healing or 1d6 damage to undead DC 11)</p><p><strong>Strength Surge</strong><em>(Sp)</em>:<span style="color: Lime"> 4</span>/5 (+1 to melee attacks, CMB, CMD, STR skills, and STR checks)</p><p><strong>Deflection Aura</strong> <em>(Su)</em>: 1/1 (20' aura; +2AC and CMD for 2 rounds)</p><p><strong>Spells:</strong></p><p><strong>Orisons:</strong> guidance, stabilize, light, mending </p><p><strong>Level 1:</strong> shield of faith, magic weapon, bless, d-<s>shield</s>[/sblock]</p><p><img src="http://www.enworld.org/forum/attachments/playing-game/52578d1345519834-lpf-kidnappers-trail-updated-map.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5996468, member: 84167"] Ioseph is lucky for the spell that deflected most of the thugs attacks and quickly turns to give his companions better targets. Swinging as he side steps [COLOR=Gray](5'step to F6)[/COLOR] he tries to finish off the wounded thug with his hammer. The agile thug is to fast for the slow moving hammer as he quickly gets out of it's way. Ioseph's face takes on a grim determination, as he knows he needs only connect hard once and his opponent will be out of the fight. [sblock=Stats] [URL="http://livingpf.wikia.com/wiki/Ioseph_Vors_%28HolyMan%29"]Ioseph[/URL] [B] HP:[/B] 15/23 [B]AC:[/B][COLOR=Yellow]22[/COLOR] [B]AC Touch:[/B]13[B] AC Flatfooted:[/B][COLOR=Yellow]19[/COLOR] [B] INIT:[/B] +03 [B]CMB:[/B] +03 [B]CMD:[/B] 16 [B]Fort:[/B] +06 [B]Reflex[/B]: +04 [B]Will:[/B] +06 [B] Speed:[/B] 20' [B]Conditions in Effect:[/B] shield (2 minutes) [B] Lg. Warhammer:[/B] Attack: +01 = [BAB (01) + STR (02) + Wrong Size (-2) + Misc (00)] Damage: 2d6+3(B), Crit: 20/x3, Special: Size-Large [B] Channel Energy:[/B] 5/5 (1d6 healing or 1d6 damage to undead DC 11) [B]Strength Surge[/B][I](Sp)[/I]:[COLOR=Lime] 4[/COLOR]/5 (+1 to melee attacks, CMB, CMD, STR skills, and STR checks) [B]Deflection Aura[/B] [I](Su)[/I]: 1/1 (20' aura; +2AC and CMD for 2 rounds) [B]Spells:[/B] [B]Orisons:[/B] guidance, stabilize, light, mending [B]Level 1:[/B] shield of faith, magic weapon, bless, d-[s]shield[/s][/sblock] [IMG]http://www.enworld.org/forum/attachments/playing-game/52578d1345519834-lpf-kidnappers-trail-updated-map.jpg[/IMG] [/QUOTE]
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