Another volley of projectiles comes, but Galandra is able to duck in time to be missed by both that make it off shore. Siren stands and retreats behind the tower, out of sight. She is limping, but able to move under her own power. You hear her call out something, then the brutish man with the axe retreats behind the tower as well. Two parrots take flight, coming towards you. While one is tiny, the other is quite large for a bird.
The party is up...
[sblock=Combat]Distance 190', Longbows at -2, comp longbows at -2, crossbows at -4, ballista at -2
Tower cover penalties figured into ACs below.
Amien can attempt a DC 15 STR check each round to increase the boat speed from 20' to 25' per round.
Tirithon: 5' back, free drop for cover, move draw potion, std drink takes up all your actions. So you are in the middle of the boat, prone/seated, but back at full hp. The arrow is out, since I don't have a mechanic to deal with that normally. wavy hands, wavy hands....
32/32 ~ AC 18 ~
Galandra ~ at front ballista now
28/28 ~ AC 17 ~
Amien ~ Seated +2 AC cover
10/10 ~ AC 16 ~
Tirithon ~ Seated +2 AC cover
-??/14 ~ AC 14 ~ Pirate human male green ~ was rower ~ waving battle axe ~ retreats behind tower
-18/?? ~ AC 17 ~ Siren Blackreef caster red ~ stands and moves behind tower
-??/?? ~ AC 17 ~ Pirate human light turner yellow ~ crossbow ~
crossbow bolt at Galandra (1d20+1-4=1)
-??/?? ~ AC 17 ~ Pirate human light turner cyan ~ crossbow ~
crossbow bolt at Galandra (1d20+1-4=16)
-??/?? ~ AC 14 ~ Pirate human guard orange ~ comp longbow ~
comp longbow shot at Galandra (1d20+2-2=13)
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