yesnomu
First Post
I'm sick of shifters being the "PC Lycanthropes", so I made my own! Wereboar, bear and tiger races will come along as soon as I come up with some cool powers.
Werewolf
Medium – Speed 6
+2 Str, +2 Wis
+2 Athletics, +2 Nature
Vision: Normal in human, otherwise low-light.
Languages: Common, choice of one other.
Shapeshift: Werewolf Racial Power
Muscles contort and bones scrape as you change your skin.
At-Will – Minor Action – Personal
Effect: You change your form to that of a human, wolf, or hybrid. In wolf form, you gain racial bonuses of +2 to speed and a +2 to Perception, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +2 to Perception.
Special: Items that you carry in human or hybrid form merge into your body in wolf form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.
Bite: Werewolf Racial Power
Your jaws snap out and rend flesh.
At-Will - Beastform – Standard Action – Melee
Attack: Strength or Dexterity +3 vs. AC
Hit: 1d8+Strength or Dexterity damage.
Special: You may only use this attack in wolf or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This power counts as a melee basic attack using both a light and heavy blade. Increase the damage dice to 2d8 at 21st level.
Trip: Werewolf Racial Power
You follow up a successful attack with a quick sweep of the leg, dropping your foe to the floor.
Encounter - Beastform – Free Action – Melee
Trigger: When you hit with an attack against an adjacent standing target.
Attack: Strength or Dexterity +2 vs. Fortitude
Hit: You knock the target prone. You may use Bite as a free action against the target if you are in hybrid or wolf form.
Special: Increase the attack bonus to +4 at 11th level, and +6 at 21st level. At 15th level, you may use this power twice per encounter.
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Wererat
Small – Speed 6
+2 Dex, +2 Cha
+2 Bluff, +2 Thievery
Vision: Normal in human, otherwise low-light.
Languages: Common, choice of one other.
Shapeshift: Wererat Racial Power
Muscles contort and bones scrape as you change your skin.
At-Will – Minor Action – Personal
Effect: You change your form to that of a human, dire rat, or hybrid. In dire rat form, you are tiny, and gain racial bonuses of +4 to AC and a +4 to Stealth, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +1 to Perception.
Special: Items that you carry in human or hybrid form merge into your body in dire rat form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.
Bite: Wererat Racial Power
You latch onto your foe with filthy jaws.
At-Will - Beastform – Standard Action – Melee
Attack: Strength or Dexterity +3 vs. AC
Hit: 1d6+Strength or Dexterity damage + Constitution poison damage
Special: You may only use this attack in dire rat or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This attack counts as a melee basic attack using a heavy or light blade. Increase the damage dice to 2d6 at 21st level.
Scurry: Wererat Racial Power
You take advantage of a momentary distraction to make your escape.
Encounter – Move Action – Personal
Effect: You shift into dire rat form if you are not in that form already, and shift 5 squares. You may change form as a free action at the end of your movement.
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[/FONT] Wereserpent
+2 Str, +2 Cha
+2 Diplomacy, +2 Athletics
Vision: Normal in human, otherwise low-light.
Languages: Common, choice of one other.
Shapeshift: Wereserpent Racial Power
"A snake, am I? Perhaps you’d like to see how SNAKELIKE I can BE!"
At-Will – Minor Action – Personal
Effect: You change your form to that of a human, serpent or hybrid. In your hybrid and serpent forms, you may use the Bite, Constrict and Hypnotizing Stare racial powers. In hybrid form, you greatly resemble a Yuan-ti, and gain a +10 to Bluff checks to impersonate one. In serpent form, you may only use attack powers with the Beastform keyword, as well as other powers that do not require held items or speech.
Special: Items that you carry in human or hybrid form merge into your body in serpent form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.
Bite – Wereserpent Racial Power
At-Will - Beastform – Melee – Standard Action
Attack: Strength or Dexterity +2 vs. AC
Hit: 1d10+Strength or Dexterity damage. In serpent form, add 1d6 poison damage.
Special: Only available in serpent or hybrid forms. You may attempt to grab a target you hit with this attack as a free action. This attack counts as a melee basic attack made with a light or heavy blade. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. Increase the damage dice to 2d10 at level 21, and the extra poison damage to 2d6 at level 11 and 3d6 at level 21.
Constrict - Wereserpent Racial Power
"But snakes are either venomous or constricting, not both!" "Look, it's fantasy. Stop thinking so hard."
At-Will - Beastform – Melee – Minor Action
Target: A grabbed creature.
Attack: Str, Dex or Con +2 vs. Fort
Hit: 1d10+Str, Dex or Con
Special: Only usable in serpent or hybrid forms, once per round. Increase the damage dice to 2d10 at 21st level, and the bonus to +4 at 11th level, and to +6 at 21st level. In serpent form, you gain an additional +2 bonus to the attack.
Hypnotizing Stare - Wereserpent Racial Power
"Loooook into my eyes, hisssss...."
Encounter - Beastform – Ranged 5 – Minor Action
Target: One creature
Attack: Int, Wis or Cha +2 vs. Will
Hit: The target is dazed until the end of your next turn.
Special: Only usable in serpent or hybrid forms. Increase the bonus to +4 at 11th level, and +6 at 21st level. At 15th level, this attack stuns rather than dazes the target.
Heroic Feats
Moon's Love
Prerequisites: Lycanthrope race
Benefit: Once per day, you gain regeneration equal to 5+1/2 level while bloodied. The regeneration lasts until the end of the encounter. If you take damage from a silvered weapon, the regeneration ceases to function until the start of your next turn.
Werewolf
Medium – Speed 6
+2 Str, +2 Wis
+2 Athletics, +2 Nature
Vision: Normal in human, otherwise low-light.
Languages: Common, choice of one other.
Shapeshift: Werewolf Racial Power
Muscles contort and bones scrape as you change your skin.
At-Will – Minor Action – Personal
Effect: You change your form to that of a human, wolf, or hybrid. In wolf form, you gain racial bonuses of +2 to speed and a +2 to Perception, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +2 to Perception.
Special: Items that you carry in human or hybrid form merge into your body in wolf form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.
Bite: Werewolf Racial Power
Your jaws snap out and rend flesh.
At-Will - Beastform – Standard Action – Melee
Attack: Strength or Dexterity +3 vs. AC
Hit: 1d8+Strength or Dexterity damage.
Special: You may only use this attack in wolf or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This power counts as a melee basic attack using both a light and heavy blade. Increase the damage dice to 2d8 at 21st level.
Trip: Werewolf Racial Power
You follow up a successful attack with a quick sweep of the leg, dropping your foe to the floor.
Encounter - Beastform – Free Action – Melee
Trigger: When you hit with an attack against an adjacent standing target.
Attack: Strength or Dexterity +2 vs. Fortitude
Hit: You knock the target prone. You may use Bite as a free action against the target if you are in hybrid or wolf form.
Special: Increase the attack bonus to +4 at 11th level, and +6 at 21st level. At 15th level, you may use this power twice per encounter.
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Wererat
Small – Speed 6
+2 Dex, +2 Cha
+2 Bluff, +2 Thievery
Vision: Normal in human, otherwise low-light.
Languages: Common, choice of one other.
Shapeshift: Wererat Racial Power
Muscles contort and bones scrape as you change your skin.
At-Will – Minor Action – Personal
Effect: You change your form to that of a human, dire rat, or hybrid. In dire rat form, you are tiny, and gain racial bonuses of +4 to AC and a +4 to Stealth, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +1 to Perception.
Special: Items that you carry in human or hybrid form merge into your body in dire rat form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.
Bite: Wererat Racial Power
You latch onto your foe with filthy jaws.
At-Will - Beastform – Standard Action – Melee
Attack: Strength or Dexterity +3 vs. AC
Hit: 1d6+Strength or Dexterity damage + Constitution poison damage
Special: You may only use this attack in dire rat or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This attack counts as a melee basic attack using a heavy or light blade. Increase the damage dice to 2d6 at 21st level.
Scurry: Wererat Racial Power
You take advantage of a momentary distraction to make your escape.
Encounter – Move Action – Personal
Effect: You shift into dire rat form if you are not in that form already, and shift 5 squares. You may change form as a free action at the end of your movement.
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[/FONT] Wereserpent
+2 Str, +2 Cha
+2 Diplomacy, +2 Athletics
Vision: Normal in human, otherwise low-light.
Languages: Common, choice of one other.
Shapeshift: Wereserpent Racial Power
"A snake, am I? Perhaps you’d like to see how SNAKELIKE I can BE!"
At-Will – Minor Action – Personal
Effect: You change your form to that of a human, serpent or hybrid. In your hybrid and serpent forms, you may use the Bite, Constrict and Hypnotizing Stare racial powers. In hybrid form, you greatly resemble a Yuan-ti, and gain a +10 to Bluff checks to impersonate one. In serpent form, you may only use attack powers with the Beastform keyword, as well as other powers that do not require held items or speech.
Special: Items that you carry in human or hybrid form merge into your body in serpent form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.
Bite – Wereserpent Racial Power
At-Will - Beastform – Melee – Standard Action
Attack: Strength or Dexterity +2 vs. AC
Hit: 1d10+Strength or Dexterity damage. In serpent form, add 1d6 poison damage.
Special: Only available in serpent or hybrid forms. You may attempt to grab a target you hit with this attack as a free action. This attack counts as a melee basic attack made with a light or heavy blade. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. Increase the damage dice to 2d10 at level 21, and the extra poison damage to 2d6 at level 11 and 3d6 at level 21.
Constrict - Wereserpent Racial Power
"But snakes are either venomous or constricting, not both!" "Look, it's fantasy. Stop thinking so hard."
At-Will - Beastform – Melee – Minor Action
Target: A grabbed creature.
Attack: Str, Dex or Con +2 vs. Fort
Hit: 1d10+Str, Dex or Con
Special: Only usable in serpent or hybrid forms, once per round. Increase the damage dice to 2d10 at 21st level, and the bonus to +4 at 11th level, and to +6 at 21st level. In serpent form, you gain an additional +2 bonus to the attack.
Hypnotizing Stare - Wereserpent Racial Power
"Loooook into my eyes, hisssss...."
Encounter - Beastform – Ranged 5 – Minor Action
Target: One creature
Attack: Int, Wis or Cha +2 vs. Will
Hit: The target is dazed until the end of your next turn.
Special: Only usable in serpent or hybrid forms. Increase the bonus to +4 at 11th level, and +6 at 21st level. At 15th level, this attack stuns rather than dazes the target.
Heroic Feats
Moon's Love
Prerequisites: Lycanthrope race
Benefit: Once per day, you gain regeneration equal to 5+1/2 level while bloodied. The regeneration lasts until the end of the encounter. If you take damage from a silvered weapon, the regeneration ceases to function until the start of your next turn.
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