[SBLOCK=If Ogrin can act now]Ogrins vision clears, and he sees Kazikazi disappear. He looks for blood spots on the ground from the cut he dealt the 'god' and attempts to charge in and wrestle him to the ground![/SBLOCK]
Razh charges in where he last saw Kazikazi, chopping high to avoid hitting Ogrin, hoping to strike the wizard down before he's had a chance to move.
[SBLOCK=OOC]
- as he took a 5ft step first, he shouldn't have moved further
- in any case, a spot check might help deduce where he is headed, looking for blood spots on the ground from his earlier wound
- with a crossbow, he shouldn't be able to do any AoO's
- invisibility gives 50% miss chance
- grapple is a melee touch attack, so shield/armor bonuses are negated
- Ogrin has wrestled with spellcasters before, and knows they're not good at it
Fair enough. I'll let Manzanita do the rolls here, since honestly, I'm note sure what would apply when trying to grapple invisible foes. Grapple checks aren't "attack rolls" per se, so I suppose most effects (Invisibility, Inspire Courage etc) doesn't affect them, 'by the book' at least.
Ogrin has melee touch attack +5 with IC, grapple check is +0[/SBLOCK]