Dwimmerlied
First Post
I've browsed these boards for a long time, and it seems that the greatest response-pulling threads are those that have controversial ammunition or speculation on politics. Not surprising, I spose, because this was initially presented as a board for rumours and such (which is fun). However, the threads I love the most are those concerning ideas and theories on the rich in-game lore, both broad, genre spanning tropes as well as emergent properties of the sword and sorcery melting pot this game is, and the amazing new lore perculiar to these games.
I'm currently playing around with the idea of having cultural/racial magic tendencies, and I'm interested in what evidence there is in D&D lore for this sort of thing already. The obvious ones are gnome tendencies for illusion, and elven affinity for enchantment (and perhaps abjuration?). Concerning the latter, I personally was disappointed with 3rd edition treatment of (FR only?) High Magic as almost interchangeable with Epic magic, and not having anything else really distinguishing it. Has anyone found this, or come up with good alternatives? Have you used cultural tendencies toward specific types of magic in your campaign? How has it worked?
I'm currently playing around with the idea of having cultural/racial magic tendencies, and I'm interested in what evidence there is in D&D lore for this sort of thing already. The obvious ones are gnome tendencies for illusion, and elven affinity for enchantment (and perhaps abjuration?). Concerning the latter, I personally was disappointed with 3rd edition treatment of (FR only?) High Magic as almost interchangeable with Epic magic, and not having anything else really distinguishing it. Has anyone found this, or come up with good alternatives? Have you used cultural tendencies toward specific types of magic in your campaign? How has it worked?