SamuraiY
First Post
I'm taking the plunge from Player to DM and I need some help making magic Items. These items are the bones of a renowned ancient monk. Finding these bones will be a long term quest, although the party will be doing other thing as well, which should end in the mid-high levels (assuming we get that far). Anyway, the bones must be found one by one, and I need help figuring out the order and functions. Im thinking the hands will "enchantment" unarmed strikes (stacking with other enchantment equivalents to unarmed strike) and that the feet will increase speed, but other than that I'm lost. I need a range of powers, and even just helping me figure out which bones to use would help. Legs and Arms of course, as well as skull, but other than that what? Backbone? Ribcage? any help at all is greatly appreciated.
PS for more information on the backgrounf if you want it go to my "plot hooks" thread in general.
PS for more information on the backgrounf if you want it go to my "plot hooks" thread in general.