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<blockquote data-quote="Rystil Arden" data-source="post: 3816732" data-attributes="member: 29014"><p>Glad to answer that! I'm not sure if he ever would be. It becomes a slippery slope. Clearly once Limited Wish is allowed, it's not much of a limitation. I had my own ideas for other ways of advancing him--definitely not involving gaining spell levels one by one or adding D&D supplements or anything like that.</p><p></p><p>As to your rationales above, I'd like to examine them.</p><p></p><p></p><p></p><p>I don't think that really means anything. To go for a more extreme example, if you go from "Can do anything" to "Can Transform fish into newts or can attack with a sword or can add to your defense or can double your movement speed or can see in the dark", you may have these 'seven effect types' still, but this is still obviously incredibly incredibly limited.</p><p></p><p></p><p></p><p>Your own list shows that this isn't the case. And it's quite possible to make a massive limit that gives the character access to pretty much every effect (frex, a character who has a variable power with <em>exactly one</em> way to use each possible effect is still majorly limited--remember the Infinity Blast example). The key is that even in the effects you get to keep, within each effect, you're majorly limited.</p><p></p><p></p><p></p><p>I think you're making his buff spells out to be stronger than I would, personally. I tend to put in flaws on Boosts such that they can't last once taken out of the array that spawned them (too potentially abusive otherwise, frankly). In my build, if he has a buff up (other than the defensive buffs that he always has up that are outside the Variable Array, of course), he's going to have to leave that buff in the Variable array to keep it up, and that's going to cut down quickly on what else he can do. I doubt he will have more than maybe one buff running at once--I certainly would not like to see him with the Christmas tree of buffs you're suggesting up there. It could get kind of silly.</p><p></p><p>Ultimately, while I think that if you decide that D&D Arcane spells 4th-level and below is not a limit that it is both still incredibly lame and a really bad judgment call, it is your call (and the other judges') to make, and not mine. And if not, then I'll just have to play the far-less-fun character who has Variable Magic without the limit and have many more options available (far more than twice as many). I mean, it's not like the -1 Flaw is a make-or-break thing and that he would never have enough points otherwise.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3816732, member: 29014"] Glad to answer that! I'm not sure if he ever would be. It becomes a slippery slope. Clearly once Limited Wish is allowed, it's not much of a limitation. I had my own ideas for other ways of advancing him--definitely not involving gaining spell levels one by one or adding D&D supplements or anything like that. As to your rationales above, I'd like to examine them. I don't think that really means anything. To go for a more extreme example, if you go from "Can do anything" to "Can Transform fish into newts or can attack with a sword or can add to your defense or can double your movement speed or can see in the dark", you may have these 'seven effect types' still, but this is still obviously incredibly incredibly limited. Your own list shows that this isn't the case. And it's quite possible to make a massive limit that gives the character access to pretty much every effect (frex, a character who has a variable power with [I]exactly one[/I] way to use each possible effect is still majorly limited--remember the Infinity Blast example). The key is that even in the effects you get to keep, within each effect, you're majorly limited. I think you're making his buff spells out to be stronger than I would, personally. I tend to put in flaws on Boosts such that they can't last once taken out of the array that spawned them (too potentially abusive otherwise, frankly). In my build, if he has a buff up (other than the defensive buffs that he always has up that are outside the Variable Array, of course), he's going to have to leave that buff in the Variable array to keep it up, and that's going to cut down quickly on what else he can do. I doubt he will have more than maybe one buff running at once--I certainly would not like to see him with the Christmas tree of buffs you're suggesting up there. It could get kind of silly. Ultimately, while I think that if you decide that D&D Arcane spells 4th-level and below is not a limit that it is both still incredibly lame and a really bad judgment call, it is your call (and the other judges') to make, and not mine. And if not, then I'll just have to play the far-less-fun character who has Variable Magic without the limit and have many more options available (far more than twice as many). I mean, it's not like the -1 Flaw is a make-or-break thing and that he would never have enough points otherwise. [/QUOTE]
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