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Magic Item Creation: Sharing the XP Burden

anon

First Post
Sharing the XP Burden
Others may share the XP cost of creation, following the formula:

caster cost = normal cost/number of participants
each participant's cost = 2 x normal cost/number of participants.

So, the caster may cut their XP cost in half if another accepts the full XP cost, or to 1/3 if there are three participants. For example, with one additional participant, an item that would normally cost 600XP, would only cost the caster 300XP, and would cost 600XP for the participant. A third person would cut the caster's cost to 200XP (1/3 of normal) and each additional participant 400XP (2/3 normal). A fourth participant: caster 150XP (1/4), others 300XP (2/4).

Giving up experience must be completely voluntary. There can be no element of compulsion or even expectation. There must be very little power differential between the caster and the additional person(s), otherwise it is considered to be non-voluntary and does not work. Due to this requirement it is impossible to get hirelings, servants or slaves to give up their XP in order to make your magic items.


Thoughts?

editted for readability
 
Last edited:

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Centaur

First Post
Interesting approach. I think it could work. What you may want to do is require that each participant have at least one rank in spellcraft. This knowledge would be required to make the link in the item creation process
 

pyk

First Post
anon said:
Sharing the XP Burden
Others may share the XP cost of creation, following the general formula: caster cost=normal cost/number of participants; each participant's cost=2*normal cost/number of participants. So, the caster may cut their XP cost in half if another accepts the full XP cost, or to 1/3 if there are three participants. For example, with one additional participant, an item that would normally cost 600XP, would only cost the caster 300XP, and would cost 600XP for the participant. A third person would cut the caster's cost to 200XP (1/3 of normal) and each additional participant 400XP (2/3 normal). A fourth participant: caster 150XP (1/4), others 300XP (2/4).

Giving up experience must be completely voluntary. There can be no element of compulsion or even expectation. There must be very little power differential between the caster and the additional person(s), otherwise it is considered to be non-voluntary and does not work. Due to this requirement it is impossible to get hirelings, servants or slaves to give up their XP in order to make your magic items.


Thoughts?

Interesting approach, but not really necessary. Nothing in the rules specifically states the gold, XP or material components must come from the creator himself. In fact, even if spells are required, these may come from a seperate caster, or even a scroll. The rules state "personal energy (in the form of XP)", but dot state that personal energy must be the creator's. If the creator is able to obtain gold directly from another, then why would not another be able to invest the XP?
 

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