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<blockquote data-quote="Adimus" data-source="post: 5975603" data-attributes="member: 98940"><p>It's true you do have give them what they want sometimes. It's your job to make sure they enjoy the game. I try to stick to one item on someone's wishlist per hoard though, and only if it is believable that it would be there. Also, some items like stat boosters etc. are more common and likely to be found, so commonly show up on the lists I use. The more specific or obscure the item the less likely I'll use this trick though. </p><p>I had a player whose character exclusively fought with a scythe. After the first magical scythe they found in a treasure hoard I didn't think I could play that trick again. She eventually found a shapeshifting weapon with an ego (and a nasty personality) that took the form of a weapon of the owner's choice.They didn't seem to notice the reason I did that, which allowed her to get what she wanted and didn't upset their suspension of disbelief.</p></blockquote><p></p>
[QUOTE="Adimus, post: 5975603, member: 98940"] It's true you do have give them what they want sometimes. It's your job to make sure they enjoy the game. I try to stick to one item on someone's wishlist per hoard though, and only if it is believable that it would be there. Also, some items like stat boosters etc. are more common and likely to be found, so commonly show up on the lists I use. The more specific or obscure the item the less likely I'll use this trick though. I had a player whose character exclusively fought with a scythe. After the first magical scythe they found in a treasure hoard I didn't think I could play that trick again. She eventually found a shapeshifting weapon with an ego (and a nasty personality) that took the form of a weapon of the owner's choice.They didn't seem to notice the reason I did that, which allowed her to get what she wanted and didn't upset their suspension of disbelief. [/QUOTE]
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