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Magic Items Preference: flavor, or mechanical bonus?

Flavor or mechanical?

  • Flavor! Inspire the TotM

    Votes: 19 50.0%
  • Give me the bonuses!

    Votes: 19 50.0%


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Yaarel

He Mage
I vote flavor.

For me, an item without flavor is by self-definition devoid of ‘magic’.

That said, I require the flavor to have mechanical enforcement. One cant ‘pretend’ to fly, one must have the actual mechanics to do so. Otherwise, a leap off a cliff wont end well, regardless how much ‘method acting’ one puts into it.
́
So, I appreciate the design self-restraint of ‘bounded accuracy’, thus avoid attack and save bonuses (and I wish it was possible to avoid skill bonuses like expertise). I want magic items to do interesting things, and have the mechanics to do these interesting things.
 

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