robberbaron
First Post
It's sort of OK but IMO you have to ensure that it is the only type of magic available.
Wouldn't use it myself, though.
Wouldn't use it myself, though.
Eh, this isnt as big a problem as you might expect. You just have to plan around it. Figure out what melds you're likely never going to use, and thus what slots to remain open. You're likely going to be shifting melds around at times too, so it's not like all those slots are permanently locked out (nevermind getting custom magic items for slots you never use). There's also the feats that let you use a magic item in those slots anyways, nevermind magic items that let you do the same.saucercrab said:I like the idea behind the book as well, but I can tell why I won't use it: bound soul-melds take up item slots. So, an incarnum character's major class abilities preclude the use of lots of standard magic items.
Interesting. One the RPGA Xen'drik Expedition forums they are saying that the DM can have what he need to know to use it explained in a paragraph or two.blargney the second said:It's an interesting system that's grown on me over time. The main problem is that you basically have to read the entire book to understand what you can do with it, so it's a steep learning curve.
Glyfair said:Interesting. One the RPGA Xen'drik Expedition forums they are saying that the DM can have what he need to know to use it explained in a paragraph or two.
What other classes have to deal with this choice? I can't think of any off the top of my head, so having to choose between your best class abilities or most slotted magic items (which constitute a larger & larger percentage of a character's power as he increases in level) is not a fair trade.D.Shaffer said:Eh, this isnt as big a problem as you might expect. You just have to plan around it. Figure out what melds you're likely never going to use, and thus what slots to remain open. You're likely going to be shifting melds around at times too, so it's not like all those slots are permanently locked out (nevermind getting custom magic items for slots you never use). There's also the feats that let you use a magic item in those slots anyways, nevermind magic items that let you do the same.
Sabathius42 said:One of the players in my group had an Azuran Soulborn.
He retired him at around 13th level because the extremely small number of benefits he got didn't compensate in any way for the abilities he would have been able to have with the extra 7 feats he would have gotten as a fighter. He was MOST DEFINATELY underpowered.DS
Sabathius42 said:One of the players in my group had an Azuran Soulborn.
He retired him at around 13th level because the extremely small number of benefits he got didn't compensate in any way for the abilities he would have been able to have with the extra 7 feats he would have gotten as a fighter. He was MOST DEFINATELY underpowered.
DS