Primitive Screwhead
First Post
Page 123 in the May playtest for OLD states that a magic user can have a number of signature spells equal to twice their Intellect.
The intent here might have been to help the Mage overcome being a MAG +1 tradition, but the result doesn't play out that way at my table. The non-Mage casters are stifled with this limit.
I recommendation that the magical traditions declare which stat gets used as a 'base stat' in order to level the playing field a bit, as follows:
A caster can memorize a number of 'signature spells' equal to twice their base stat:
Clerics uses CHR
Druids/necromancers/Diabolists uses WILL
Mages uses LOG
I think a good counterbalance to the Mage being a MAG +1 tradition would be to increase the number of spell lists they gain at each level. This fits the 'generalist' idea better than the current method.
The intent here might have been to help the Mage overcome being a MAG +1 tradition, but the result doesn't play out that way at my table. The non-Mage casters are stifled with this limit.
I recommendation that the magical traditions declare which stat gets used as a 'base stat' in order to level the playing field a bit, as follows:
A caster can memorize a number of 'signature spells' equal to twice their base stat:
Clerics uses CHR
Druids/necromancers/Diabolists uses WILL
Mages uses LOG
I think a good counterbalance to the Mage being a MAG +1 tradition would be to increase the number of spell lists they gain at each level. This fits the 'generalist' idea better than the current method.