PrecociousApprentice
First Post
Glak, you are basically right. The rules in the book don't matter as much as the rules that you use. Since every playgroup has both the right and responsibility to decide what rules to use and what rules to throw out, this rule may not apply to any specific campaign.
The best way to handle these rules that we might not like is to address this as a group, preferably before any player decided to advance his character in such a way as to take advantage of any specific rule we might not like playing with.
So the thing is, we have to understand what the rules in the books are, decide which ones we like, and tell all players which rules that are in the book we will be ignoring.
Since this rule is in the book, and it is in the book, and is unambiguous, any responsible DM that does not like this rule should address it with the players. Tell them the house rule they will be using instead. Otherwise, you are punnishing players for being invested enough in the game to learn what the rules are in the book and use them. This creates sore feelings. Bad games. No fun.
The best way to handle these rules that we might not like is to address this as a group, preferably before any player decided to advance his character in such a way as to take advantage of any specific rule we might not like playing with.
So the thing is, we have to understand what the rules in the books are, decide which ones we like, and tell all players which rules that are in the book we will be ignoring.
Since this rule is in the book, and it is in the book, and is unambiguous, any responsible DM that does not like this rule should address it with the players. Tell them the house rule they will be using instead. Otherwise, you are punnishing players for being invested enough in the game to learn what the rules are in the book and use them. This creates sore feelings. Bad games. No fun.