Greenfeuer
Explorer
I plan on making a rogue character who later becomes the thief archtype.
So faar I am trying out the idea of a more classic rogue type, and I will list below so faar what skills and stats I have chosen to take or plan to take.
The current race I have is a custom one, so do mind I have acrobatics from it plus 2+ dex and 1 + to cha currently.
Three choices of stats :
10 str, 15 (17 in total after +2 racial), 14 con, 10 int, 10 wis, 13 cha (14 in total after +1 racial)
10 14 (16 in total after +2 racial), 14 con, 12 int, 12 wis, 11 cha (12 in total after +1 racial)
10 15(17 in totalt after + 2 racial), 14 con, 10 int, 12 wis, 11 cha (12 in total after + 1 racial)
I plan to take the following skills: Acrobatics (racial), deception and stealth (Bagground), sleight of hand, perception, atheltics, investigation,
Expertise: Stealth and Perception, level 6: Sleight of hand and thieves tools.
I am unsure whenever to duel wield or use a single weapon yet, maybe skirmish switching between melee and ranged.
I have chosen the Thief so faar to be more versatile and that I become able to do alot of funny things with fast hands in combat.
I like the idea of fast drawing knives and what not with a free hand and throw em at foes for sneak attack and what not.
My plan is to take the Squat Nimbleness feat to increase my dex by 1, and get expertise in atheltics to climb and do more of those rogue things.
I plan on takeing mobile afterwards.
I am playing a goblin like race, who is sort of a mix of halfling and goblin in a way.
___
Another idea is to going swashbuckler, but I have already played a straight up very fighty class last time played, so I wanna try something abit more "strange". Yet I am lured by idea of the swashbuckler too. - And they are great with two weapons.
So faar I am trying out the idea of a more classic rogue type, and I will list below so faar what skills and stats I have chosen to take or plan to take.
The current race I have is a custom one, so do mind I have acrobatics from it plus 2+ dex and 1 + to cha currently.
Three choices of stats :
10 str, 15 (17 in total after +2 racial), 14 con, 10 int, 10 wis, 13 cha (14 in total after +1 racial)
10 14 (16 in total after +2 racial), 14 con, 12 int, 12 wis, 11 cha (12 in total after +1 racial)
10 15(17 in totalt after + 2 racial), 14 con, 10 int, 12 wis, 11 cha (12 in total after + 1 racial)
I plan to take the following skills: Acrobatics (racial), deception and stealth (Bagground), sleight of hand, perception, atheltics, investigation,
Expertise: Stealth and Perception, level 6: Sleight of hand and thieves tools.
I am unsure whenever to duel wield or use a single weapon yet, maybe skirmish switching between melee and ranged.
I have chosen the Thief so faar to be more versatile and that I become able to do alot of funny things with fast hands in combat.
I like the idea of fast drawing knives and what not with a free hand and throw em at foes for sneak attack and what not.
My plan is to take the Squat Nimbleness feat to increase my dex by 1, and get expertise in atheltics to climb and do more of those rogue things.
I plan on takeing mobile afterwards.
I am playing a goblin like race, who is sort of a mix of halfling and goblin in a way.
___
Another idea is to going swashbuckler, but I have already played a straight up very fighty class last time played, so I wanna try something abit more "strange". Yet I am lured by idea of the swashbuckler too. - And they are great with two weapons.
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