JVisgaitis
Explorer
Sorry I'm falling behind on this. New York Comic Con is this weekend, and I'm inundated with freelance work. Hopefully I can post the new update in a day or two...
JVisgaitis said:Sorry I'm falling behind on this. New York Comic Con is this weekend, and I'm inundated with freelance work. Hopefully I can post the new update in a day or two...
helium3 said:(F) Import the bitmaps into Inkscape and use the Trace>Bitmap command to edge your ink drawings.
kensanata said:Can you offer some more details, here? I tried this yesterday and it was terribly slow and the result was terrible. What resolution did you use? I used my scan directly (over 2000x1000 px) and perhaps that isn't necessary. Did you postprocess the scan in any way such as reducing it to two colors? My scan was a pencil (not pen) scan, which I had then postprocessed streching levels until it looked pleasing to the eye – white background and near-black foreground. When I tried tracing the bitmap in Inkscape, what I got was in different shades of gray, and it looked as if it had been traced two or three times in some places. As if somebody had traced it twice with a 60% opacity gray pen. Perhaps you can share some of the bitmap tracing settings you used?
helium3 said:When I did the trace, I used the single pass brightness trace usually at a setting of "0.55". I think you were using the grayscale multi-pass trace and yeah you're going to get something that looks really weird if you do that.
kensanata said:Indeed, you were right. I tried with 0.45, 0.55, and finally 0.88 and that was ok. I think I'll have to work on map features, however. The way I like to draw forests, for example, is by drawing lots of little n shapes. These are not readily filled with green... I guess I'll have to draw a few complete trees, filled with green, and assemble them into a brush. Then I can draw forests to my heart's content.