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Malaki Graves - Rog6 character build - finished...I think
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<blockquote data-quote="Chibbell" data-source="post: 1468536" data-attributes="member: 10521"><p>While I don't have my full background written yet, here is how I see him.</p><p></p><p>He is a bit cold and aloof. He is somewhat removed from the party but is tied to them out of a sense of guilt and recompense for past wrong doings though he somewhat resents it. Hopefully they will break through his shell and show him true family. </p><p></p><p>I don't see him as angst ridden. More of believing he is smarter, better and faster than all the others. He has been there before, done it before and has a better story than you. He is also fairly full of himself and sees himself as a sort of swashbuckling, whitty, bantering type while in reality he comes off as arrogant. He is someone who strives to be cool, rather than actually is cool.</p><p></p><p>His planned introduction to possible employers would be, "Malachi Graves. Purveyor of antiquities, fine jewelry and artifiacts. Master dismantler of aquisition deterrant mechanisms, a beacon of light amongst explorers and of course, free market tradesman. At your service." While it sounds nice, his delivery of the lines will always be off.</p><p></p><p>I see him as fairly front line (which makes me hesitant about the Con). Kind of a dash and stab type. I want to take maximum advantage of sneak attack whenever possible. While the others are on the very front taking punishment, I picture him as dodging in and out, taking advantage of the enemies weakness then dissapearing before they can react. A skirmisher with hit and run tactics. He is also somewhat of a coward.</p><p></p><p>We are also a fairly ranged weapon heavy party from the looks of it. I am fairly certain our tactics will be to riddle the enemy with arrows as they close in with us, rather than us rushing head into battle up close.</p><p></p><p>He is not against fighting dirty and will use any advantage he can grab. While he has his own code, he will use whatever tactics that will keep him and his party alive.</p></blockquote><p></p>
[QUOTE="Chibbell, post: 1468536, member: 10521"] While I don't have my full background written yet, here is how I see him. He is a bit cold and aloof. He is somewhat removed from the party but is tied to them out of a sense of guilt and recompense for past wrong doings though he somewhat resents it. Hopefully they will break through his shell and show him true family. I don't see him as angst ridden. More of believing he is smarter, better and faster than all the others. He has been there before, done it before and has a better story than you. He is also fairly full of himself and sees himself as a sort of swashbuckling, whitty, bantering type while in reality he comes off as arrogant. He is someone who strives to be cool, rather than actually is cool. His planned introduction to possible employers would be, "Malachi Graves. Purveyor of antiquities, fine jewelry and artifiacts. Master dismantler of aquisition deterrant mechanisms, a beacon of light amongst explorers and of course, free market tradesman. At your service." While it sounds nice, his delivery of the lines will always be off. I see him as fairly front line (which makes me hesitant about the Con). Kind of a dash and stab type. I want to take maximum advantage of sneak attack whenever possible. While the others are on the very front taking punishment, I picture him as dodging in and out, taking advantage of the enemies weakness then dissapearing before they can react. A skirmisher with hit and run tactics. He is also somewhat of a coward. We are also a fairly ranged weapon heavy party from the looks of it. I am fairly certain our tactics will be to riddle the enemy with arrows as they close in with us, rather than us rushing head into battle up close. He is not against fighting dirty and will use any advantage he can grab. While he has his own code, he will use whatever tactics that will keep him and his party alive. [/QUOTE]
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Malaki Graves - Rog6 character build - finished...I think
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