Raven's warnings notwithstanding, the boldness of Anundr leaves the party little choice but to follow the barbarian down the right-hand stairway, and hope for the best. Fortunately, nothing harmful befalls the group as they proceed.
After descending, the party emerges into a massive chamber filled with cobwebs and dust. A shallow pool twenty feet across lies in the middle of the room, with tall pillars to the east of it, each carved to look like a tall, beautiful, human woman. The ceiling is vaulted, and a crescent moon has been painted at the highest point, which is directly above the pool. Although the paint is chipped, it still retains a peculiar luster that reflects light with a glistening glow. The walls sport a few empty sconces, and an imposing set of bronze doors is visible on the east wall. These double doors bear images of winged horses rearing majestically. Two passages proceed into darkness to the east, one each to the north and south of the double doors.
[sblock=Iradias]You easily recognize the moon symbol on the ceiling and the images in the pillars as that of Glarias, your patron goddess. Some would call hers a minor and mostly dead cult, though you are walking proof to the contrary.[/sblock]
[sblock=Knowledge Religion Check, DC 15] You recognize the moon symbol on the ceiling and the images in the pillars as that of Glarias, Goddess of the Moon. Hers is a minor and mostly dead cult focused on secret lore and divination.[/sblock]