HolyMan
Thy wounds are healed!
"Well he gives new meaning to the term home-wrecker," Adalir says off handily. "Well since I don't have to get down from my horse to fight, guess I'll go first."
With a large grin and then a wink to the group he turns back towards the town and charges the hulking beast. Drawing his axe as he moves he bears down on the giant his axe held high.
The creatures longer reach and massive spiked club causes unknown compilations and Aladir barely has time to set himself. "Hey! Little help here!"
[sblock=Actions]
Standard: melee attack with axe
Move: straight to M-3 (note: charge was just a descriptor not an actual action)
Free: draw weapon as part of a move
5'step: no [/sblock]
[sblock=Stats]
HP: 105/105
AC: 30 AC Touch: 15 AC Flatfooted: 16
CMB: +9 CMD: 22
Fort: +10 Reflex: +5 Will: +4
Speed: 30'
In Hand: battle axe and shield
Conditions: thirsty
Consumables:
potion of cure light
rations 6 days
torches 3
iron spikes 3[/sblock]
With a large grin and then a wink to the group he turns back towards the town and charges the hulking beast. Drawing his axe as he moves he bears down on the giant his axe held high.
The creatures longer reach and massive spiked club causes unknown compilations and Aladir barely has time to set himself. "Hey! Little help here!"
[sblock=Actions]
Standard: melee attack with axe
Move: straight to M-3 (note: charge was just a descriptor not an actual action)
Free: draw weapon as part of a move
5'step: no [/sblock]
[sblock=Stats]
HP: 105/105
AC: 30 AC Touch: 15 AC Flatfooted: 16
CMB: +9 CMD: 22
Fort: +10 Reflex: +5 Will: +4
Speed: 30'
In Hand: battle axe and shield
Conditions: thirsty
Consumables:
potion of cure light
rations 6 days
torches 3
iron spikes 3[/sblock]
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