Plaguescarred
D&D Playtester for WoTC since 2012
/Doublepost
Are you arguing that it's a good thing for her to get laid off? I'm not arguing that it's a good or bad thing for WotC, I couldn't care less about that. I was objecting to the insinuation that if she got laid off, she probably had it coming.Why? Should people never get fired?
There's lots of reasons people get laid off. Aside from the fact that Wizards does this every year, there seems to be absolutely no facts behind what happened, so speculating that it was good or bad or french toast is farily pointless.
This is a little off topic, but I seem to remember back around the original D&D Next announcement that WotC said that an MMO art department in Asia had been contracted to do most of the art for Next. This may somewhat reconcile the "staggering art budget," art people discontentment, and WotC/Hasbro justification for laying off the art director.
Does anyone else remember that announcement or am I thinking of something else?
Are you arguing that it's a good thing for her to get laid off? I'm not arguing that it's a good or bad thing for WotC, I couldn't care less about that. I was objecting to the insinuation that if she got laid off, she probably had it coming.
And if Paizo did take over management of D&D, who's to say it wouldn't end up managing it just like WotC, after building up a bigger revenue stream?
Like how MTV went from music videos to reality garbage, which made everyone complain. So VH1 became the next MTV...until it replaced its MVs with reality garbage.
I suspect that there's an insidious and underlying reason for these patterns.
Isn't a staggering amount by definition very large rather than the opposite? (i'm not english native so may be i miss something)
They somehow always manage to lay off the wrong people.