Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial Practices how can we fix them, systematically?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garthanos" data-source="post: 7031904" data-attributes="member: 82504"><p>Noticing you didnt mention dailies <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>I have to admit I always did find dailies rather kludgy... in myth and legend a time restriction on a magic would be things like just as the sun reaches its zenith ... or the moon enters this phase or at day break on the spring equinox.</p><p></p><p>The normal technique takes time,components and possibly situational time of day or location </p><p></p><p>I think of what all the spell casting that heros do as what I would call feats of magic </p><p></p><p>feat of magic (fast cast) you may cast ritual X fast without spending the normal amount of preparation and processing.</p><p>feat of magic (cheap/no component expended.) you may cast ritual X with only an inconsequential component OR component is not expended</p><p>feat of magic (out of season) you may cast ritual X at a time of your choice</p><p>feat of magic (out of place) may may cast ritual X in a location of your choice.</p><p></p><p>Environmental situations like a crossing of ley lines might allow even those without a given feat to cast as though they knew such feats and might be locations of great strategic value richly fought over.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7031904, member: 82504"] Noticing you didnt mention dailies ;) I have to admit I always did find dailies rather kludgy... in myth and legend a time restriction on a magic would be things like just as the sun reaches its zenith ... or the moon enters this phase or at day break on the spring equinox. The normal technique takes time,components and possibly situational time of day or location I think of what all the spell casting that heros do as what I would call feats of magic feat of magic (fast cast) you may cast ritual X fast without spending the normal amount of preparation and processing. feat of magic (cheap/no component expended.) you may cast ritual X with only an inconsequential component OR component is not expended feat of magic (out of season) you may cast ritual X at a time of your choice feat of magic (out of place) may may cast ritual X in a location of your choice. Environmental situations like a crossing of ley lines might allow even those without a given feat to cast as though they knew such feats and might be locations of great strategic value richly fought over. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Martial Practices how can we fix them, systematically?
Top