Bhadrak said:
Interesting thoughts, Ace. But an army of 1000 has 40 mages of levels 5-10 though? You've got a very magic rich campaign.
By that reasoning we can assume that there are 40 barbarians, bards, clerics, druids, fighters, monks, paladins, rangers, rogues, and sorcerors of level 5-10 too. So close to half your army is made up of level 5-10 characters. Heck, no wonder the basic grunt infantry are getting their butts stomped...
Heh, nevermind, I just read your earlier post and saw how you have the army broken up. Of course in your campaign world magic will make a big difference as it is much more magic rich than a typical D+D campaign.
I look at this way, the army grunts are only able bodied men (and a very few women)
Wizards include very single spell caster out there under the age of 50 or 60.
For a poor smart kid the best way to move up in life is to become a wizard. Unlike being a sorcerer it requires no special blood line. All you need is brains, time and training
What happens is any poor but smart kid (int 12+) is snatched up and trained by the royal army.
Its a good life.
You are an officer for one
Big wars are pretty rare IMC for two
and the pay is good.
When you "peak" the the term for not being able to learn higher level spells, the army can cross train you if you want to reenlist.
There are a fair number of INT13 Wizard 6 Fighter 2 out there---
That would be about 10 years of training and expeirence or about 24 good adventures IMC
Wealthy families usually send their children off to college and essentailly all universitys teach magic as part of the curriculum.
I figure most Nobles will have the "apprentice training" feat I mentioned earlier
A lot of the time you will see, say a merchant princes 25 year old son as
Expert (merchant) 1
Aristocrat 2
Wizard 1
If he has the brains.
An example
Toran a young merchant prince
Human Male 26
Wizard 2
Expert2
Aristocrat 2
10/11/12/10/10/14
Feats:
2 social
1 regional
1 other
Once he gains more levels
Toran
Human male age 35
Wizard 4
Expert 3
Aristocrat 4
10/12/12/10/10/14
Feats as above plus +1
For the record a typical farmer
Farmer Bob
Human male 24
Freeman 2 (2d6 hp, 22 skill points , simple weapons)
Warrior 1
12/10/12/10/12/10
Feats
Toughness
Farm background (+1 PS farmer, animal handling and weather lore)
one more feat