I disagree, if anything it should be the way originally intended.
1d6 up to 10' (+1d6)
3d6 to 20' (+2d6)
6d6 to 30' (+3d6)
10d6 to 40' (+4d6)
Or however that factoral thing works.
Some other ideas to ponder:
Fig1 has an avg of 10 hp.
Fig5 has an avg of 32 hp.
Fig10 has an avg of 60 hp.
(I will check the Core Rulebook II to find the actual averages for fighters at these levels once I get home.)
By the core rules, 1d6/10':
Falling 30'
ex: Fig1 falls 30' and takes 3-18 hp of damage with avg of 10.5
ex: Fig5 falls 30' and takes 3-18 hp of damage with avg of 10.5
ex: Fig10 falls 30' and takes 3-18 hp of damage with avg of 10.5
Falling 100'
ex: Fig1 falls 100' and takes 10-60 hp of damage with avg of 35
ex: Fig5 falls 100' and takes 10-60 hp of damage with avg of 35
ex: Fig10 falls 100' and takes 10-60 hp of damage with avg of 35
Or maybe: 1 pt/character level or hit dice/10' fallen
Falling 30'
ex: Fig1 falls 30' and takes 3 hp of damage
ex: Fig5 falls 30' and takes 15 hp of damage
ex: Fig10 falls 30' and takes 30 hp of damage
Falling 100'
ex: Fig1 falls 100' and takes 10 hp of damage
ex: Fig5 falls 100' and takes 50 hp of damage
ex: Fig10 falls 100' and takes 100 hp of damage
Or the factoral way: 3!d6
Falling 30'
ex: Fig1 falls 30' and takes 6-36 hp of damage with avg of 21
ex: Fig5 falls 30' and takes 6-36 hp of damage with avg of 21
ex: Fig10 falls 30' and takes 6-36 hp of damage with avg of 21
Falling 100'
ex: Fig1 falls 100' and takes 55d6 hp of damage (55-330 hp with avg of 192.5)
ex: Fig5 falls 100' and takes 55d6 hp of damage (55-330 hp with avg of 192.5)
ex: Fig10 falls 100' and takes 55d6 hp of damage (55-330 hp with avg of 192.5)
Or a combined way: (distance fallen/10)!*(1hp/character level or hit dice)
Falling 30'
ex: Fig1 falls 30' and takes 3!*1 or 6 hp of damage
ex: Fig5 falls 30' and takes 3!*5 or 30 hp of damage
ex: Fig10 falls 30' and takes 3!*10 or 60 hp of damage
Falling 100'
ex: Fig1 falls 100' and takes 10!(55)*1 of 55 hp of damage
ex: Fig5 falls 100' and takes 10!(55)*5 of 275 hp of damage
ex: Fig10 falls 100' and takes 10!(55)*10 of 550 hp of damage
Here is a little test we can all run.
Step 1: Go to your nearest building (with eight floors or more.)
Step 2: Open up any window on the eighth floor (should be around 96 feet.)
Step 3: Jump out
and aim for the sidewalk.
In my reality there is no way that anyone survives a fall from a height of 100' and lives. There are exceptions of course, but we are not talking about landing in a bed of straw or swimming pool.
In my reality, if you fall from that height and hit something hard, you die.
Until the rules take that into account, I have nothing more to say.
edit: spelling, and to add space to make a little more readable. I am the edit king.