Well I wsa looking over the spells listed in the SRD and read the Material Components needed for Black Tentacles [A piece of tentacle from a giant octopus or a giant squid].
So that got me thinking. A wizard is balenced with other classes based on his spells per lvl. Then I was thinking about How in the game Im in we are traped in the depths of the earth looking for a gem and then a way out. We have been down there for like 3 weeks and many encounters. Our wizard has cast lots of spells most all haveing Material Components. I know that in our games we only track Material Components that have a gp cost otherwis if the wizard has his components pouch he has what he needs to cast spells. Else he would become almost useless.
How do others deal with Material Components?
Do you have to track them?
How do you know what components are avaible in a town?
How much do they cost? (the books dont say)
So that got me thinking. A wizard is balenced with other classes based on his spells per lvl. Then I was thinking about How in the game Im in we are traped in the depths of the earth looking for a gem and then a way out. We have been down there for like 3 weeks and many encounters. Our wizard has cast lots of spells most all haveing Material Components. I know that in our games we only track Material Components that have a gp cost otherwis if the wizard has his components pouch he has what he needs to cast spells. Else he would become almost useless.
How do others deal with Material Components?
Do you have to track them?
How do you know what components are avaible in a town?
How much do they cost? (the books dont say)