Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Mecha Depot - Rambling Thoughts I
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AnimeSniper" data-source="post: 7325340" data-attributes="member: 6842548"><p>So on the method of Beam and HEAT modded melee weaponry I got to thinking of how hot plasma and lasers normally operate at and through Google found that here <a href="https://www.quora.com/How-much-heat-do-lightsabers-produce" target="_blank">https://www.quora.com/How-much-heat-do-lightsabers-produce</a> you would have something that could like in any Gundam universe arc quickly cut through most standard steel armor plate quite quickly. Now from rewatching those episodes of Gundam Unicorn and Iron-Blooded Orphans the following would be most logical. So I am trying to work a feasible table for how much Hardness each would ignore to go straight to limb severing, soldier incinerating effect seen whenever DEW Melee or Ranged types are used in combat. Also, there could be an overcharge and focused settings to the Beam and HEAT modded melee weapons with either the internal power source depleting faster or lasting longer.</p><p></p><p>Upscaled melee weaponry would be made from the equivalent material that each mobile suit armor is manufactured from to equally negate the Hardness DC and deal straight damage to the opposing unit. </p><p>Bludgeoning type would add their weight plus strength to the damage roll to simulate the crushing strikes seen in IBO. \</p><p>Piercing type could have a bonus addition or multiplier equal to the weapons size class as follows maybe; +0 Medium, +2, Large, +4 Huge, +8 Gargantuan, +16 Colossal</p></blockquote><p></p>
[QUOTE="AnimeSniper, post: 7325340, member: 6842548"] So on the method of Beam and HEAT modded melee weaponry I got to thinking of how hot plasma and lasers normally operate at and through Google found that here [url]https://www.quora.com/How-much-heat-do-lightsabers-produce[/url] you would have something that could like in any Gundam universe arc quickly cut through most standard steel armor plate quite quickly. Now from rewatching those episodes of Gundam Unicorn and Iron-Blooded Orphans the following would be most logical. So I am trying to work a feasible table for how much Hardness each would ignore to go straight to limb severing, soldier incinerating effect seen whenever DEW Melee or Ranged types are used in combat. Also, there could be an overcharge and focused settings to the Beam and HEAT modded melee weapons with either the internal power source depleting faster or lasting longer. Upscaled melee weaponry would be made from the equivalent material that each mobile suit armor is manufactured from to equally negate the Hardness DC and deal straight damage to the opposing unit. Bludgeoning type would add their weight plus strength to the damage roll to simulate the crushing strikes seen in IBO. \ Piercing type could have a bonus addition or multiplier equal to the weapons size class as follows maybe; +0 Medium, +2, Large, +4 Huge, +8 Gargantuan, +16 Colossal [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mecha Depot - Rambling Thoughts I
Top