As the door opened, Ackalon led his three allies out of the cell. At the suggestion of Derrik, they began searching for the lost equipment. In the dank dungeon, there are a few cages similar to the one the heroes were just locked in. As the party searches, Skarsus spots two doors, one marked with a long streak of blood down the base of it. The one on the left remains completly plain, except for a set of keys stuck into the door.
On further examination, Ackalon notices a halfling passed out in the shadows next to it, carrying a quiver and a belt in his arms. It seems he was headed for the nearby door, but the whiskey's effects took their toll before he arrived...