So this is a workup of my main character on a Star Trek cooperative writing game. It doesn't use dice or stats or anything, so I thought it might be interesting to see him worked up in this system. He's a bit more advanced than this in the game currently, but I think it turned out well.
Name: Ashley “Ash” Michael Danrisa
Species: Human
Gender: Male
Age: 24
Homeworld: Earth (City: +1 Cha, +1 End, Diplomacy)
Size: Medium
Height: 6’2”
Weight: 180 lbs
Rank: Lieutenant
Descriptor: A young, suave Human intelligence officer who is lucky with the ladies.
ATTRIBUTES
Str: 3 (2d6)
Agi: 7 (3d6)
End: 4 (2d6)
Int: 6 (3d6)
Log: 5 (2d6)
Wil: 7 (3d6)
Cha: 10 (4d6)
Luc: 7 (3d6)
Rep: 2 (1d6)
Psi: 1 (1d6)
SKILLS
Bluffing 1 (1d6)
Chicago 1 (1d6)
Computers 1 (1d6)
Concentration 1 (1d6)
Diplomacy 1 (1d6)
Dodging 1 (1d6)
Empathy 1 (1d6)
Flirtation 1 (1d6)
Gambling 1 (1d6)
Interrogation 1 (1d6)
Law 1 (1d6)
Leadership 1 (1d6)
Piloting 1 (1d6)
Pistols 1 (1d6)
Psychology 1 (1d6)
Running 1 (1d6)
Telepathy 1 (1d6)
MOVEMENT
Speed: 6
Climb: 2
Swim: 2
Zero-g: 2
High-g: 2
Jump: 14’/3’
Initiative: 3d6
Perception: 3d6
Carry: 70 lbs
Actions: 2
Natural Damage: 1d6+2 Blunt
ATTACKS
Phaser pistol: 4d6 (2d6+2 Heat; Range 15; sidearm, stun setting, beam
Unarmed: 3d6 (1d6+2 Blunt)
DEFENSES
Melee Defense: 14/18 if double move (running)
Range Defense: 14/18
Mental Defense: 14
Soak: 0
Health: 19
EQUIPMENT
Phaser pistol 2 lbs
LIFE PATH
1. Origin: Talent (13 years)
2. Academy (Basic Training)(3 years)
3. Academy (Command School)(3 years)
4. Intelligence Officer (2 years) Rep check 14 vs 10 promoted to Lieutenant
5. Intelligence Officer (3 years) Rep check 7 vs 13, no promotion
Total Careers (Max dice pool): 5
PSIONIC POINTS: 10
EXPLOITS AND TRAITS
Hook Attribute: Cha
Species
Varied: Add 2 to one other attribute (Cha), and add 1 to a third attribute (Wil)
Explorers: Gain XP equal to your grade every time you set foot on a planet new to you.
Career
Empath: You can sense strong emotions in those with whom you converse.
Basic Training: Piloting, computers, law, psychology
Command School: Rank: Lieutenant, junior grade (Cha check 21 vs 13), leadership, +2 Rep
False Identity: You are able to create a false identity, complete with background records, in one day. This identity is good enough that people can look you up on various databases, and the details will match.
Dodge: You gain the effects of cover from ranged attacks when in the open as long as you move at least 10’ this turn.
Free
Aim: +1d6 bonus on ranged attack roll taken in the same turn.
Dive for Cover: If a ranged attack misses you, you may immediately move half your speed and either throw yourself prone or get behind cover if it is within range. This is a free action.
Trait
Suave: Once per day, a Cha vs Mental Defense attack can be used to stun a target until they shake off the effect.
Age
Young: Once per day, when rolling a dice pool, you may declare it to be an exploding dice pool. Any 6s you roll can be rolled again and added to the total until you no longer roll a 6.
BIOGRAPHY
Ash Danrisa bio
WEALTH: 220cr
EXPERIENCE POINTS: 0