Henry
Autoexreginated
Great thoughts, ladies & gents. Keep 'em coming.
Nail: That's exactly the type of principles and debates I'm looking for. My general eventual goal is: Is it possible to put together a short document (meaning: less than 5 to 10 pages) that a fledging or even adept DM could read, and then run a game of D&D at least 75% or 80% correct, without having to loot up any other rules?
The original design goal was to keep rules consistent; that's faltered a little bit along the way, in the interests of both different designers as well as shaking the game up a bit from time to time, but even if not every rule were observed, is what they're running at least consistent with design goals in the game? And that's the kind of core "meta-rules" I'm looking at.
Nail: That's exactly the type of principles and debates I'm looking for. My general eventual goal is: Is it possible to put together a short document (meaning: less than 5 to 10 pages) that a fledging or even adept DM could read, and then run a game of D&D at least 75% or 80% correct, without having to loot up any other rules?
The original design goal was to keep rules consistent; that's faltered a little bit along the way, in the interests of both different designers as well as shaking the game up a bit from time to time, but even if not every rule were observed, is what they're running at least consistent with design goals in the game? And that's the kind of core "meta-rules" I'm looking at.