Hypersmurf
Moderatarrrrh...
Caliban said:Not true. Read the feat, Twin causes the spell to be cast a second time.
That's right.
A Twinned Burning Hands deals 5d4 damage, and another 5d4 damage.
Empower multiplies all variable numeric effects of the spell by 1.5.
So if I Empower a Twinned Burning Hands, I multiply all variable numeric effects - 5d4, and another 5d4 - by 1.5.
Once again, why should Twin multiply the effects of other metamagic feats?
Because they become effects of the spell that you're duplicating.
Also, where do you get the interpretation that "original spell" somehow includes the spell+metamagic feats? You still haven't answered that question.
The phrase "original spell" only crops up in Repeat Spell, doesn't it? (I'm away from my Tome and Blood.)
A spell goes off, and then another spell goes off. The second spell is related
to "the original spell". To me, it's obvious that that refers to the spell that originally resolved the round before. A cylindrical Burning Hands, for example.
Really? The only assumption I'm making is that it works the same way for all feats. What are all these extra assumptions you say I'm making?
I merely used your own words. What are the "lot of assumptions" I'm making? My assumption is that Metamagic feats act as written. That makes Maximize plus Empower a special case, since no other feats have any statement that suggests they fail to interact with others, nor is there any general rule that makes such a specification. The only reason Maximize and Empower require such a note is to distinguish them from the general case; if the general case prohibited such interaction, the note would be unnecessary.
And why do you believe that doesn't apply to other feats as well? What rules based support do you have for your intepretation?
The complete absence of any suggestion anywhere in the rules that the specific case is intended to be generalised?
I think it does imply exactly that.
How? Where? Why? Refer back to the hypothetical and fictitious Silent + Sonic Substitution case. How would that case be different to the existing Empower + Maximize case?
But even if it doesn't, what makes you think it would work differently for all other feats? Does anything imply differently? What are you using as a basis for your interpretation? You've haven't answered that question either.
Your interpretation requires that every Metamagic feat be given an "interacts" or "doesn't interact" designator.
Extend interacts. Repeat doesn't interact.
An Extended Fire-Substituted Ice Storm gives two full rounds of fire and bludgeoning damage. A Repeated Fire-Substituted Ice Storm gives one full round of fire and bludgeoning damage, and one full round of cold and bludgeoning damage.
Why should the feat that makes Ice Storm last twice as long yield a completely different result to a feat that makes Ice Storm happen twice, when the only documented rule for metamagic failing to interact is Maximize and Empower?
-Hyp.
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