Andor said:A few more pages in there are some things I've liked so far, although the thought that's struck me really is just how crude a tool the +1/+2/+3 enhancment bonus thing is as a tool for differentiating subtly different powers. An ability like Deadly Precision is strictly inferior to another like corrosive or shocking, yet costs the same. Conversely the Consumptive property it only slighty better than flaming or shocking yet cost as much as both of them together. Which is better +1d8 negative energy or +2d6 fire and electricity? I think 3e would benefit from finer granularity in magic weapon pricing.
Andor said:It's the acidic property for armour and shields which causes damage to foes grappling you, and makes no mention whatsoever about whether or not the damage applies to a shield bash or armour spike attack.
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However, the acid deals no damage to creatures or objects that remain in contact with it for less than a full round, such as when a creature makes a melee attack against you.
Deset Gled said:IYou really need to think of the MIC (and a handful of other books) as material that will redefine power level, wealth levels, party roles, and game world economics. As long as you know that going into it and are prepared for the changes, I'm sure the MIC could be a useful book.
Andor said:It's just a poorly thought out entry for failing to mention the shield bash at the very least. What would that cost them, 12 words? This property does not apply to shield bash or armour spike attacks. Given that it's the very first entry in the books I think it sets a poor tone.
Specific items violate the pricing structures of the general properties.
Andor said:Actually it does work if you lean it up against a door. The exact text is:
So you could use it to burn your way through a door if you felt like it. I'll grant that a close reading of the text does seem to indicate that a shield bash wouldn't work as it's less than a full round of contact, presumably. But the actual text is hardly as clean as you guessed.
This. Especially the first sentence, in the context of this particular thread, but the more I think about the MIC in general the more my initial enthusiasm is replaced with considerations like those of the second paragraph.Deset Gled said:I'm not exactly a fan of the MIC, but dude, you just posted the exact text you were complaining didn't exist. A shield bash and armor spike attack are both melee attacks. This case is covered pretty explicitly.
The reason I don't like the MIC is that it simply doesn't fit into the campaign I currently play in. We play a game that is pretty close to core only, with only a handful of things from splats. The MIC is pretty much pure (and purposeful) power creep, and would really throw things off. You really need to think of the MIC (and a handful of other books) as material that will redefine power level, wealth levels, party roles, and game world economics. As long as you know that going into it and are prepared for the changes, I'm sure the MIC could be a useful book.
jeffh said:This. Especially the first sentence, in the context of this particular thread, but the more I think about the MIC in general the more my initial enthusiasm is replaced with considerations like those of the second paragraph.