Ry
Explorer
greywulf said:quoy : HD2 (11hp), AC14, Natural +2 (2d4+4)
teiyable : HD5 (38hp), AC16, By weapon +8 (2d2-2)
huthe : HD4 (23hp), AC17, By weapon +7 (1d10+3)
dubation : HD1 (5hp), AC15, By weapon +3 (2d8+3)
veiper : HD3 (24hp), AC16, By weapon +5 (1d6+5)
inchube : HD3 (14hp), AC14, Natural +6 (1d8-3)
laniss : HD4 (28hp), AC14, By weapon +4 (2d10-2)
unove : HD4 (24hp), AC15, Natural +6 (1d12+3)
vedition : HD3 (18hp), AC15, Natural +3 (2d6-4)
wacker : HD1 (6hp), AC11, By weapon +1 (1d12+3)
The first number is the number of critters to generate, the second is the max hit dice.
What the creature looks like, what it's weapon or natural attacks are and how it behaves is entirely up to you - consider it an inspiration tool for those times when you want something not in any Monster Manual or the SRD.
A few examples from the random goodies above.........
The veiper is a small, fast snake-like humanoid which attacks with a curved shortsword while tasting the air in their tongues.
Wackers are ogre children trained to raise the alarm if non-ogres approach their cave. They carry a drum and a huge hammer which is devastating in combat.
Inchube (pronounced inc'hoo'bey) are water spirits found in fast flowing icy streams. They dance along the snow at the edge of the stream to lure travellers to their deaths.
The code took about 10 minutes to put together so it's rough around the edges, but it works! I'll prettify it up another day.
Enjoy.
I've got a random monster fluff generator:
quoy : HD2 (11hp), AC14, Natural +2 (2d4+4)
The quoy is an animated cypress tree that launches splinters at its foes
teiyable : HD5 (38hp), AC16, By weapon +8 (2d2-2)
The teyable is a cousin of the shambling mound that controls brambles and weeds to constrict its opponents
huthe : HD4 (23hp), AC17, By weapon +7 (1d10+3)
Huthe are a swarm of wasps that take a vaguely humanoid shape. Their origins are a mystery, but they tend to attack those who carry precious gems most violently.
dubation : HD1 (5hp), AC15, By weapon +3 (2d8+3)
Dubations are water-loving sparrowlike creatures that can be identified by their bewhiskered facial plumage. They are much tougher and more territorial than normal sparrows, however, and interact like a pack of wolves when dealing with threats.
laniss : HD4 (28hp), AC14, By weapon +4 (2d10-2)
Laniss are giant harvester spiders, and are largely docile creatures often harnessed as mounts by goblins.
unove : HD4 (24hp), AC15, Natural +6 (1d12+3)
Unoves are bone-white, spine-covered drakes with a pair of neck frills that join to one in the centre of the back.
vedition : HD3 (18hp), AC15, Natural +3 (2d6-4)
Veditions are a race of poisonous, blotchy humanoids that dwell in city sewers. They attack with their long fingernail-like claws, which naturally secrete their poison.