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Middle Earth [TA 2997]: The Phantom of the Northern Marches
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<blockquote data-quote="Inez Hull" data-source="post: 1257930" data-attributes="member: 5114"><p>The company of travellers, still more strangers than true companions, settle in for the night, sharing tales and histories. A meal is shared, the smoked meat provided by Valandil a welcome relief to preserved fare. As the night moves on the days of hard travel tell and soon there are looks towards the grudging comfort of a bedroll on bare ground. You split yourselves into watches for the night and soon the only noise is the gentle crackle of the campfire. </p><p></p><p>The night passes slowly, the great distance to Nothva Rhaglaw, strange new company and the foreboding sight of the ruined watchtower looming against the night sky all contributing to bring a muted mood to each man on his watch. Morning eventually dawns, shedding its light over the bleak, apparently lifless yet also beautiful terrain. Soon the company are all awake and a quick breakfast is prepared whilst horses are seen to and weapons and armour inspected and donned. Shortly you are all moving, following Arathorn's steady directions for a few hours until you reach the faded remains of road, now little more than an ongoing stretch of worn and depressed ground, such has nature reclaimed her ownership. </p><p></p><p>Thus begins days of steady but dull travel, ever northeast along the old highway to Nothva Rhaglaw and then the Ettenmoors and ruined Angmar beyond. There is little company on your travels, the occasional flight of birds overhead or a wild animal spotted in the distance. Several times members of your company head out hunting and foraging to supplement your travelling rations, but the pickings are slim even with Arathorn's invaluable local knowledge. </p><p></p><p>Six days into your travel from Weathertop the progress has been slow, with the majority of the company on foot and even those of you needing to slow your pace to accommodate the heavily armoured Belegon. Tensions begin to mount as some chafe at the slow pace, and more.....</p><p></p><p>As the company stops for a midday rest Arathorn, Valandil and Breor confer and then share with the two southerners a growing suspicion that they have pieced together. Signs over the past two days and increasingly so today suggest that their is Orcish activity in the area.</p></blockquote><p></p>
[QUOTE="Inez Hull, post: 1257930, member: 5114"] The company of travellers, still more strangers than true companions, settle in for the night, sharing tales and histories. A meal is shared, the smoked meat provided by Valandil a welcome relief to preserved fare. As the night moves on the days of hard travel tell and soon there are looks towards the grudging comfort of a bedroll on bare ground. You split yourselves into watches for the night and soon the only noise is the gentle crackle of the campfire. The night passes slowly, the great distance to Nothva Rhaglaw, strange new company and the foreboding sight of the ruined watchtower looming against the night sky all contributing to bring a muted mood to each man on his watch. Morning eventually dawns, shedding its light over the bleak, apparently lifless yet also beautiful terrain. Soon the company are all awake and a quick breakfast is prepared whilst horses are seen to and weapons and armour inspected and donned. Shortly you are all moving, following Arathorn's steady directions for a few hours until you reach the faded remains of road, now little more than an ongoing stretch of worn and depressed ground, such has nature reclaimed her ownership. Thus begins days of steady but dull travel, ever northeast along the old highway to Nothva Rhaglaw and then the Ettenmoors and ruined Angmar beyond. There is little company on your travels, the occasional flight of birds overhead or a wild animal spotted in the distance. Several times members of your company head out hunting and foraging to supplement your travelling rations, but the pickings are slim even with Arathorn's invaluable local knowledge. Six days into your travel from Weathertop the progress has been slow, with the majority of the company on foot and even those of you needing to slow your pace to accommodate the heavily armoured Belegon. Tensions begin to mount as some chafe at the slow pace, and more..... As the company stops for a midday rest Arathorn, Valandil and Breor confer and then share with the two southerners a growing suspicion that they have pieced together. Signs over the past two days and increasingly so today suggest that their is Orcish activity in the area. [/QUOTE]
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