Henrix
Explorer
I prefer to make minions slightly tougher, to compensate for their lack of hit points and make them usable.
I do this by increasing all their defences (including AC) by 2, and giving them a save against all kinds of damage that does not include an attack roll (like cleave).
That gives them some survival potential, and it quite well simulates them having some hit points, while avoiding book keeping.
I do this by increasing all their defences (including AC) by 2, and giving them a save against all kinds of damage that does not include an attack roll (like cleave).
That gives them some survival potential, and it quite well simulates them having some hit points, while avoiding book keeping.