Participating in the Name Game thread puts me into a creative mode, and it seems a waste to just let that creative energy disperse unused. So here you get the runoff from my brain, and I hopefully get some critique in order to improve my power-designing skills.
First up:
Shot in the Dark --- Rogue Attack 3
On a hunch, you take a shot right where you expect your enemy to be, and catch them off-guard.
Encounter ✦ Martial, Rattling, Weapon
Standard Action --- Ranged weapon
Target: One creature you can't see
Attack: Dexterity vs. Will. You have combat advantage for this attack.
Requirement: You must be wielding a crossbow, a light thrown weapon, or a sling.
Hit: 2[W]+Wisdom modifier damage.
First up:
Shot in the Dark --- Rogue Attack 3
On a hunch, you take a shot right where you expect your enemy to be, and catch them off-guard.
Encounter ✦ Martial, Rattling, Weapon
Standard Action --- Ranged weapon
Target: One creature you can't see
Attack: Dexterity vs. Will. You have combat advantage for this attack.
Requirement: You must be wielding a crossbow, a light thrown weapon, or a sling.
Hit: 2[W]+Wisdom modifier damage.