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Guest 6801328
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I don't hate your solution. There might be something there.
Honestly I don't love my own solution, but I really hate the problem and this is the best I've come up with so far.
The other (bigger) problem is that you will end up punishing a player for succeeding on a skill roll. You aren't giving them a small chance of success when they fail the roll (and why would you?), so you end up lessening their skill ability by some (considerable) percentage -- about 25% of the time on most "successes," they still fail. That's pretty big.
Maybe. It depends on how I (or anybody using this) would have ruled in the absence of this option: I don't let players use Insight as a Detect Lie spell, so "success with a hefty chance of being wrong" might be better than the alternative I offer them.