What are the "Limits" on using telepathic abilities? (Eg. # of uses each level, VP/WP) or are there any mechanical limits?
In general how is the P rating work as a game mechanic and how is it calculated?
Do the main book include info on telepath's for different races?
How many and which ships are going to be profiled in the core book?
I've noticed that the "Sneak Peak" had listed "Officer (split into pilot, fleet and ground forces)". How does this work? Does this mean that there are going to be a few path specific class features?
In the intial post about the B5 RPG it was said that even Sinclair could be taken out by a couple of PPG shots. Could you elaborate on that at all? aka. How is that possible?
I'm also kind of curious about the "types" of feats that you chose. (General, Racial, and Telepathic) Are you conisdering spliting those out into more specific areas or are they set? I liked the way that Spycraft split out the various types of feats. It seems to me that similiar things could be done here. Eg., adding Political, Piloting, Combat, ect. I was always kind of annoyed that D&D3 only did 2 types when more seemed appropriate.
What kind of purchasing mechanism are you going to use in this game? (eg., Purchase DC's, actual credits, or something else)
Edited to add some questions.