Celestial Weasel
First Post
We just had a new player in our game try to explain a bunch of his traits/stats by saying his character had inherited this from his mother and that from his father. The player seemed kinda upset when the DM told him that genetics just didn't work the same way in the campaign world. He just didn't get that things could be that much different from the "real world".
Anyway, this got me thinking... how do other people treat "modern" science in their games. Do you have things like genetic inheritance, quantum physics, Bernouli's principles, chemical bonding?
Just curious.
Anyway, this got me thinking... how do other people treat "modern" science in their games. Do you have things like genetic inheritance, quantum physics, Bernouli's principles, chemical bonding?
Just curious.